![]() # Objective - Currently there is now way of making an indirect draw call from a tracked render pass. - This is a very useful feature for GPU based rendering. ## Solution - Expose the `draw_indirect` and `draw_indexed_indirect` methods from the wgpu `RenderPass` in the `TrackedRenderPass`. ## Alternative - #3595: Expose the underlying `RenderPass` directly |
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Cargo.toml |