![]() # Objective - Allow users to configure volume using decibels by changing the `Volume` type from newtyping an `f32` to an enum with `Linear` and `Decibels` variants. - Fixes #9507. - Alternative reworked version of closed #9582. ## Solution Compared to https://github.com/bevyengine/bevy/pull/9582, this PR has the following main differences: 1. It uses the term "linear scale" instead of "amplitude" per https://github.com/bevyengine/bevy/pull/9582/files#r1513529491. 2. Supports `ops` for doing `Volume` arithmetic. Can add two volumes, e.g. to increase/decrease the current volume. Can multiply two volumes, e.g. to get the “effective” volume of an audio source considering global volume. [requested and blessed on Discord]: https://discord.com/channels/691052431525675048/749430447326625812/1318272597003341867 ## Testing - Ran `cargo run --example soundtrack`. - Ran `cargo run --example audio_control`. - Ran `cargo run --example spatial_audio_2d`. - Ran `cargo run --example spatial_audio_3d`. - Ran `cargo run --example pitch`. - Ran `cargo run --example decodable`. - Ran `cargo run --example audio`. --- ## Migration Guide Audio volume can now be configured using decibel values, as well as using linear scale values. To enable this, some types and functions in `bevy_audio` have changed. - `Volume` is now an enum with `Linear` and `Decibels` variants. Before: ```rust let v = Volume(1.0); ``` After: ```rust let volume = Volume::Linear(1.0); let volume = Volume::Decibels(0.0); // or now you can deal with decibels if you prefer ``` - `Volume::ZERO` has been renamed to the more semantically correct `Volume::SILENT` because `Volume` now supports decibels and "zero volume" in decibels actually means "normal volume". - The `AudioSinkPlayback` trait's volume-related methods now deal with `Volume` types rather than `f32`s. `AudioSinkPlayback::volume()` now returns a `Volume` rather than an `f32`. `AudioSinkPlayback::set_volume` now receives a `Volume` rather than an `f32`. This affects the `AudioSink` and `SpatialAudioSink` implementations of the trait. The previous `f32` values are equivalent to the volume converted to linear scale so the `Volume:: Linear` variant should be used to migrate between `f32`s and `Volume`. - The `GlobalVolume::new` function now receives a `Volume` instead of an `f32`. --------- Co-authored-by: Zachary Harrold <zac@harrold.com.au> |
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.. | ||
audio_control.rs | ||
audio.rs | ||
decodable.rs | ||
pitch.rs | ||
soundtrack.rs | ||
spatial_audio_2d.rs | ||
spatial_audio_3d.rs |