bevy/crates/bevy_pbr
vero 2683dfeee8 Fix directional light shadow frustum culling near clip plane to infinity (#12342)
# Objective

- Fix slightly wrong logic from #11442
- Directional lights should not have a near clip plane

## Solution

- Push near clip out to infinity, so that the frustum normal is still
available if its needed for whatever reason in shader
- also opportunistically nabs a typo
2024-03-08 07:46:37 +01:00
..
src Fix directional light shadow frustum culling near clip plane to infinity (#12342) 2024-03-08 07:46:37 +01:00
Cargo.toml Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00