# Objective - Fixes overflow when calling `RenderLayers::iter_layers` on layers of the form `k * 64 - 1` - Causes a panic in debug mode, and an infinite iterator in release mode ## Solution - Use `u64::checked_shr` instead of `>>=` ## Testing - Added a test case for this: `render_layer_iter_no_overflow` |
||
|---|---|---|
| .. | ||
| visibility | ||
| window | ||
| mod.rs | ||
| view.wgsl | ||