..
3d_scene.rs
3d_shapes.rs
Add binned 2d/3d Wireframe render phase ( #18587 )
2025-04-10 01:19:34 +02:00
3d_viewport_to_world.rs
Make Query::single (and friends) return a Result ( #18082 )
2025-03-02 19:51:56 +00:00
animated_material.rs
anisotropy.rs
Add a Sphere to anisotropy
example ( #17676 )
2025-02-05 20:23:43 +00:00
anti_aliasing.rs
atmosphere.rs
Procedural atmospheric scattering ( #16314 )
2025-01-23 22:52:46 +00:00
atmospheric_fog.rs
auto_exposure.rs
Revert "Replace Ambient Lights with Environment Map Lights ( #17482 )" ( #18167 )
2025-03-05 23:08:46 +00:00
blend_modes.rs
Allow clippy::too_many_arguments
to lint without warnings ( #17249 )
2025-01-09 07:26:15 +00:00
bloom_3d.rs
camera_sub_view.rs
simplify example, replace get_single to Single Query ( #16187 )
2024-11-01 18:25:42 +00:00
clearcoat.rs
clustered_decals.rs
Disable clustered decals on Metal. ( #17554 )
2025-01-27 05:39:07 +00:00
color_grading.rs
Relationships (non-fragmenting, one-to-many) ( #17398 )
2025-01-18 22:20:30 +00:00
decal.rs
Upgrade to Rust Edition 2024 ( #17967 )
2025-02-24 03:54:47 +00:00
deferred_rendering.rs
depth_of_field.rs
edit_material_on_gltf.rs
Add edit_material_on_gltf
example ( #17677 )
2025-02-05 22:45:20 +00:00
fog_volumes.rs
Revert "Replace Ambient Lights with Environment Map Lights ( #17482 )" ( #18167 )
2025-03-05 23:08:46 +00:00
fog.rs
Revert "Replace Ambient Lights with Environment Map Lights ( #17482 )" ( #18167 )
2025-03-05 23:08:46 +00:00
generate_custom_mesh.rs
Make Query::single (and friends) return a Result ( #18082 )
2025-03-02 19:51:56 +00:00
irradiance_volumes.rs
Revert "Replace Ambient Lights with Environment Map Lights ( #17482 )" ( #18167 )
2025-03-05 23:08:46 +00:00
lighting.rs
Revert "Replace Ambient Lights with Environment Map Lights ( #17482 )" ( #18167 )
2025-03-05 23:08:46 +00:00
lightmaps.rs
Revert "Replace Ambient Lights with Environment Map Lights ( #17482 )" ( #18167 )
2025-03-05 23:08:46 +00:00
lines.rs
load_gltf_extras.rs
load_gltf.rs
mesh_ray_cast.rs
meshlet.rs
Add external assets to .gitignore ( #17388 )
2025-01-17 01:20:14 +00:00
mixed_lighting.rs
Switch ChildOf back to tuple struct ( #18672 )
2025-04-03 21:45:43 +02:00
motion_blur.rs
Remove WebGL padding from MotionBlur
( #18727 )
2025-04-09 00:21:41 +02:00
occlusion_culling.rs
Fix occlusion culling not respecting device limits ( #18974 )
2025-05-30 22:59:09 +02:00
order_independent_transparency.rs
Relationships (non-fragmenting, one-to-many) ( #17398 )
2025-01-18 22:20:30 +00:00
orthographic.rs
parallax_mapping.rs
Don't reëxport bevy_image
from bevy_render
( #16163 )
2024-11-10 06:54:38 +00:00
parenting.rs
pbr.rs
pcss.rs
post_processing.rs
query_gltf_primitives.rs
reflection_probes.rs
render_to_texture.rs
rotate_environment_map.rs
scrolling_fog.rs
Don't reëxport bevy_image
from bevy_render
( #16163 )
2024-11-10 06:54:38 +00:00
shadow_biases.rs
Fix shadow_biases example ( #18303 )
2025-03-14 19:50:49 +00:00
shadow_caster_receiver.rs
skybox.rs
Revert "Replace Ambient Lights with Environment Map Lights ( #17482 )" ( #18167 )
2025-03-05 23:08:46 +00:00
specular_tint.rs
Revert "Replace Ambient Lights with Environment Map Lights ( #17482 )" ( #18167 )
2025-03-05 23:08:46 +00:00
spherical_area_lights.rs
Revert "Replace Ambient Lights with Environment Map Lights ( #17482 )" ( #18167 )
2025-03-05 23:08:46 +00:00
split_screen.rs
Store UI render target info locally per node ( #17579 )
2025-02-10 07:27:58 +00:00
spotlight.rs
Revert "Replace Ambient Lights with Environment Map Lights ( #17482 )" ( #18167 )
2025-03-05 23:08:46 +00:00
ssao.rs
Revert "Replace Ambient Lights with Environment Map Lights ( #17482 )" ( #18167 )
2025-03-05 23:08:46 +00:00
ssr.rs
texture.rs
tonemapping.rs
Rename bevy_platform_support to bevy_platform ( #18813 )
2025-04-14 22:45:27 +02:00
transmission.rs
Revert "Replace Ambient Lights with Environment Map Lights ( #17482 )" ( #18167 )
2025-03-05 23:08:46 +00:00
transparency_3d.rs
Upgrade to Rust Edition 2024 ( #17967 )
2025-02-24 03:54:47 +00:00
two_passes.rs
update_gltf_scene.rs
vertex_colors.rs
visibility_range.rs
Switch ChildOf back to tuple struct ( #18672 )
2025-04-03 21:45:43 +02:00
volumetric_fog.rs
Revert "Replace Ambient Lights with Environment Map Lights ( #17482 )" ( #18167 )
2025-03-05 23:08:46 +00:00
wireframe.rs
Add binned 2d/3d Wireframe render phase ( #18587 )
2025-04-10 01:19:34 +02:00