bevy/release-content
andriyDev 2824bd5f6e
Use RenderStartup in bevy_sprite. (#20147)
# Objective

- Progress towards #19887.

## Solution

- Convert FromWorld implementations into systems.
- Move any resource "manipulation" from `Plugin::finish` to systems.
- Add `after` dependencies to any uses of these resources (basically all
`SpritePipeline`).

## Testing

- Ran the `sprite`, and `mesh2d_manual` example and it worked.
2025-07-15 06:30:34 +00:00
..
migration-guides Use RenderStartup in bevy_sprite. (#20147) 2025-07-15 06:30:34 +00:00
release-notes Split BufferedEvent from Event (#20101) 2025-07-14 21:31:48 +00:00
migration_guides_template.md Make some changes to the migration guide recommendations (#18794) 2025-04-10 19:25:56 +00:00
migration_guides.md bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
README.md Fixed broken link in release content README. (#19375) 2025-05-26 19:30:03 +00:00
release_notes_template.md Add basic release content tagging workflow (#18568) 2025-03-27 17:46:39 +00:00
release_notes.md bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00

Release Content

This directory contains drafts of documentation for the current development cycle, which will be published to the website during the next release. You can find more information in the release notes and migration guides files.