bevy/crates/bevy_ecs/src/schedule/system_container.rs
2021-03-14 20:44:51 +00:00

190 lines
5.1 KiB
Rust

use crate::{
component::ComponentId,
query::Access,
schedule::{
BoxedAmbiguitySetLabel, BoxedSystemLabel, ExclusiveSystemDescriptor,
ParallelSystemDescriptor,
},
system::{ExclusiveSystem, System},
};
use std::{borrow::Cow, ptr::NonNull};
/// System metadata like its name, labels, order requirements and component access.
pub trait SystemContainer {
fn name(&self) -> Cow<'static, str>;
#[doc(hidden)]
fn dependencies(&self) -> &[usize];
#[doc(hidden)]
fn set_dependencies(&mut self, dependencies: impl IntoIterator<Item = usize>);
fn system_set(&self) -> usize;
fn labels(&self) -> &[BoxedSystemLabel];
fn before(&self) -> &[BoxedSystemLabel];
fn after(&self) -> &[BoxedSystemLabel];
fn ambiguity_sets(&self) -> &[BoxedAmbiguitySetLabel];
fn component_access(&self) -> Option<&Access<ComponentId>>;
}
pub(super) struct ExclusiveSystemContainer {
system: Box<dyn ExclusiveSystem>,
dependencies: Vec<usize>,
set: usize,
labels: Vec<BoxedSystemLabel>,
before: Vec<BoxedSystemLabel>,
after: Vec<BoxedSystemLabel>,
ambiguity_sets: Vec<BoxedAmbiguitySetLabel>,
}
impl ExclusiveSystemContainer {
pub fn from_descriptor(descriptor: ExclusiveSystemDescriptor, set: usize) -> Self {
ExclusiveSystemContainer {
system: descriptor.system,
dependencies: Vec::new(),
set,
labels: descriptor.labels,
before: descriptor.before,
after: descriptor.after,
ambiguity_sets: descriptor.ambiguity_sets,
}
}
pub fn system_mut(&mut self) -> &mut Box<dyn ExclusiveSystem> {
&mut self.system
}
}
impl SystemContainer for ExclusiveSystemContainer {
fn name(&self) -> Cow<'static, str> {
self.system.name()
}
fn dependencies(&self) -> &[usize] {
&self.dependencies
}
fn set_dependencies(&mut self, dependencies: impl IntoIterator<Item = usize>) {
self.dependencies.clear();
self.dependencies.extend(dependencies);
}
fn system_set(&self) -> usize {
self.set
}
fn labels(&self) -> &[BoxedSystemLabel] {
&self.labels
}
fn before(&self) -> &[BoxedSystemLabel] {
&self.before
}
fn after(&self) -> &[BoxedSystemLabel] {
&self.after
}
fn ambiguity_sets(&self) -> &[BoxedAmbiguitySetLabel] {
&self.ambiguity_sets
}
fn component_access(&self) -> Option<&Access<ComponentId>> {
None
}
}
pub struct ParallelSystemContainer {
system: NonNull<dyn System<In = (), Out = ()>>,
pub(crate) should_run: bool,
dependencies: Vec<usize>,
set: usize,
labels: Vec<BoxedSystemLabel>,
before: Vec<BoxedSystemLabel>,
after: Vec<BoxedSystemLabel>,
ambiguity_sets: Vec<BoxedAmbiguitySetLabel>,
}
unsafe impl Send for ParallelSystemContainer {}
unsafe impl Sync for ParallelSystemContainer {}
impl ParallelSystemContainer {
pub(crate) fn from_descriptor(descriptor: ParallelSystemDescriptor, set: usize) -> Self {
ParallelSystemContainer {
system: unsafe { NonNull::new_unchecked(Box::into_raw(descriptor.system)) },
should_run: false,
set,
dependencies: Vec::new(),
labels: descriptor.labels,
before: descriptor.before,
after: descriptor.after,
ambiguity_sets: descriptor.ambiguity_sets,
}
}
pub fn name(&self) -> Cow<'static, str> {
SystemContainer::name(self)
}
pub fn system(&self) -> &dyn System<In = (), Out = ()> {
// SAFE: statically enforced shared access.
unsafe { self.system.as_ref() }
}
pub fn system_mut(&mut self) -> &mut dyn System<In = (), Out = ()> {
// SAFE: statically enforced exclusive access.
unsafe { self.system.as_mut() }
}
/// # Safety
/// Ensure no other borrows exist along with this one.
#[allow(clippy::mut_from_ref)]
pub unsafe fn system_mut_unsafe(&self) -> &mut dyn System<In = (), Out = ()> {
&mut *self.system.as_ptr()
}
pub fn should_run(&self) -> bool {
self.should_run
}
pub fn dependencies(&self) -> &[usize] {
&self.dependencies
}
}
impl SystemContainer for ParallelSystemContainer {
fn name(&self) -> Cow<'static, str> {
self.system().name()
}
fn dependencies(&self) -> &[usize] {
&self.dependencies
}
fn set_dependencies(&mut self, dependencies: impl IntoIterator<Item = usize>) {
self.dependencies.clear();
self.dependencies.extend(dependencies);
}
fn system_set(&self) -> usize {
self.set
}
fn labels(&self) -> &[BoxedSystemLabel] {
&self.labels
}
fn before(&self) -> &[BoxedSystemLabel] {
&self.before
}
fn after(&self) -> &[BoxedSystemLabel] {
&self.after
}
fn ambiguity_sets(&self) -> &[BoxedAmbiguitySetLabel] {
&self.ambiguity_sets
}
fn component_access(&self) -> Option<&Access<ComponentId>> {
Some(self.system().component_access())
}
}