bevy/crates
Nicola Papale 288765930f Rework extract_meshes (#4240)
* Cleanup redundant code
* Use a type alias to make sure the `caster_query` and
  `not_caster_query` really do the same thing and access the same things

**Objective**

Cleanup code that would otherwise be difficult to understand

**Solution**

* `extract_meshes` had two for loops which are functionally identical,
  just copy-pasted code. I extracted the common code between the two
  and put them into an anonymous function.
* I flattened the tuple literal for the bundle batch, it looks much
  less nested and the code is much more readable as a result.
* The parameters of `extract_meshes` were also very daunting, but they
  turned out to be the same query repeated twice. I extracted the query
  into a type alias.

EDIT: I reworked the PR to **not do anything breaking**, and keep the old allocation behavior. Removing the memorized length was clearly a performance loss, so I kept it.
2022-07-04 12:44:23 +00:00
..
bevy_animation Add helper methods for rotating Transforms (#5151) 2022-07-01 03:58:54 +00:00
bevy_app Add global init and get accessors for all newtyped TaskPools (#2250) 2022-06-09 02:43:24 +00:00
bevy_asset Derive default for enums where possible (#5158) 2022-07-01 03:42:15 +00:00
bevy_audio Clippy improvements (#4665) 2022-05-31 01:38:07 +00:00
bevy_core Add global init and get accessors for all newtyped TaskPools (#2250) 2022-06-09 02:43:24 +00:00
bevy_core_pipeline Derive default for enums where possible (#5158) 2022-07-01 03:42:15 +00:00
bevy_derive android - fix issues other than the rendering (#5130) 2022-06-30 19:42:45 +00:00
bevy_diagnostic Cleanups in diagnostics (#3871) 2022-06-20 17:02:25 +00:00
bevy_dylib Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_dynamic_plugin Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_ecs Improve Command(s) docs (#4994) 2022-07-02 09:49:20 +00:00
bevy_ecs_compile_fail_tests Fix rust 1.62 changes (#5154) 2022-06-30 19:24:28 +00:00
bevy_encase_derive Updated glam to 0.21. (#5142) 2022-07-03 19:55:33 +00:00
bevy_gilrs Update gilrs to v0.9 (#4848) 2022-05-30 17:26:23 +00:00
bevy_gltf fix new clippy lints (#5160) 2022-07-01 13:41:23 +00:00
bevy_hierarchy add a SceneBundle to spawn a scene (#2424) 2022-06-09 20:34:09 +00:00
bevy_input Updated glam to 0.21. (#5142) 2022-07-03 19:55:33 +00:00
bevy_internal enable optional dependencies to stay optional (#5023) 2022-06-20 10:32:43 +00:00
bevy_log bevy_log: upgrade to tracing-tracy 0.10.0 (#4991) 2022-06-13 22:40:29 +00:00
bevy_macro_utils bevy_reflect_derive: Tidying up the code (#4712) 2022-05-12 19:43:23 +00:00
bevy_math Updated glam to 0.21. (#5142) 2022-07-03 19:55:33 +00:00
bevy_mikktspace Updated glam to 0.21. (#5142) 2022-07-03 19:55:33 +00:00
bevy_pbr Rework extract_meshes (#4240) 2022-07-04 12:44:23 +00:00
bevy_ptr Clippy improvements (#4665) 2022-05-31 01:38:07 +00:00
bevy_reflect Updated glam to 0.21. (#5142) 2022-07-03 19:55:33 +00:00
bevy_render Enable wgpu profiling spans when using bevy's trace feature (#5182) 2022-07-04 09:14:04 +00:00
bevy_scene Fix ron deprecation (#5021) 2022-06-15 19:18:53 +00:00
bevy_sprite Updated glam to 0.21. (#5142) 2022-07-03 19:55:33 +00:00
bevy_tasks Miri can set thread names now (#5108) 2022-06-26 21:28:00 +00:00
bevy_text Updated glam to 0.21. (#5142) 2022-07-03 19:55:33 +00:00
bevy_time Split time functionality into bevy_time (#4187) 2022-05-26 00:27:18 +00:00
bevy_transform Updated glam to 0.21. (#5142) 2022-07-03 19:55:33 +00:00
bevy_ui Updated glam to 0.21. (#5142) 2022-07-03 19:55:33 +00:00
bevy_utils Move get_short_name utility method from bevy_reflect into bevy_utils (#5174) 2022-07-02 18:30:45 +00:00
bevy_window fix new clippy lints (#5160) 2022-07-01 13:41:23 +00:00
bevy_winit android - fix issues other than the rendering (#5130) 2022-06-30 19:42:45 +00:00