bevy/crates
Dokkae 29edad4690
Improve unclear docs about spawn(_batch) and ParallelCommands (#15491)
> [!NOTE]
> This is my first PR, so if something is incorrect
> or missing, please let me know :3

# Objective

- Clarifies `spawn`, `spawn_batch` and `ParallelCommands` docs about
performance and use cases
- Fixes #15472

## Solution

Add comments to `spawn`, `spawn_batch` and `ParallelCommands` to clarify
the
intended use case and link to other/better ways of doing spawning things
for
certain use cases.
2024-09-28 19:13:27 +00:00
..
bevy_a11y Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_animation Simplify AnimatableProperty::Property trait bounds (#15495) 2024-09-28 15:04:00 +00:00
bevy_app Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_asset Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_audio Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_color Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_core Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_core_pipeline Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_derive Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_dev_tools Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_diagnostic Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_dylib Generate links to definition in source code pages on docs.rs and dev-docs.bevyengine.org (#12965) 2024-07-29 23:10:16 +00:00
bevy_ecs Improve unclear docs about spawn(_batch) and ParallelCommands (#15491) 2024-09-28 19:13:27 +00:00
bevy_encase_derive Update `glam to 0.29, encase` to 0.10. (#15249) 2024-09-23 19:44:02 +00:00
bevy_gilrs Implement gamepads as entities (#12770) 2024-09-27 20:07:20 +00:00
bevy_gizmos Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_gltf Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_hierarchy Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_input Implement gamepads as entities (#12770) 2024-09-27 20:07:20 +00:00
bevy_internal Initial implementation of the Bevy Remote Protocol (Adopted) (#14880) 2024-09-23 18:36:16 +00:00
bevy_log Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_macro_utils Modify derive_label to support no_std environments (#15465) 2024-09-27 20:23:26 +00:00
bevy_math Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_mikktspace Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_pbr Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_picking Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_ptr Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_reflect Remove Return::Unit variant (#15484) 2024-09-28 16:26:55 +00:00
bevy_remote Refactor BRP to allow for 3rd-party transports (#15438) 2024-09-27 20:09:46 +00:00
bevy_render Use try_insert in on_remove_cursor_icon (#15492) 2024-09-28 12:30:01 +00:00
bevy_scene Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_sprite Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_state Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_tasks Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_text Make CosmicFontSystem and SwashCache pub resources. (#15479) 2024-09-28 00:00:27 +00:00
bevy_time Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_transform Migrate visibility to required components (#15474) 2024-09-27 19:06:16 +00:00
bevy_ui Make CosmicFontSystem and SwashCache pub resources. (#15479) 2024-09-28 00:00:27 +00:00
bevy_utils Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_window Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_winit Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00