bevy/crates
ickk 29f711cd40
add regression test for #10385/#10389 (#10609)
Bevy introduced unintentional breaking behaviour along with the v0.12.0
release regarding the `App::set_runner` API. See: #10385, #10389 for
details. We weren't able to catch this before release because this API
is only used internally in one or two places (the very places which
motivated the break).

This commit adds a regression test to help guarantee some expected
behaviour for custom runners, namely that `app::update` won't be called
before the runner has a chance to initialise state.
2023-11-18 12:53:09 +00:00
..
bevy_a11y Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_animation Add Debug, PartialEq and Eq derives to bevy_animation. (#10562) 2023-11-15 14:05:04 +00:00
bevy_app add regression test for #10385/#10389 (#10609) 2023-11-18 12:53:09 +00:00
bevy_asset Do not panic when failing to create assets folder (#10613) (#10614) 2023-11-17 22:06:08 +00:00
bevy_audio Add VolumeLevel::ZERO (#10608) 2023-11-17 15:15:56 +00:00
bevy_core Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_core_pipeline Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_derive Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_diagnostic Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_dylib Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_dynamic_plugin Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_ecs Link to In in pipe documentation (#10596) 2023-11-17 15:34:58 +00:00
bevy_ecs_compile_fail_tests Updates for rust 1.73 (#10035) 2023-10-06 00:31:10 +00:00
bevy_encase_derive Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_gilrs Update Event send methods to return EventId (#10551) 2023-11-16 17:20:43 +00:00
bevy_gizmos Gizmo Arrows (#10550) 2023-11-15 14:19:15 +00:00
bevy_gltf Explicit color conversion methods (#10321) 2023-11-15 16:47:32 +00:00
bevy_hierarchy Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_input Update Event send methods to return EventId (#10551) 2023-11-16 17:20:43 +00:00
bevy_internal Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_log Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_macro_utils Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_macros_compile_fail_tests bevy_derive: Fix #[deref] breaking other attributes (#9551) 2023-08-28 17:36:18 +00:00
bevy_math Add and impl Primitives (#10580) 2023-11-17 20:10:30 +00:00
bevy_mikktspace Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_pbr Ensure ExtendedMaterial works with reflection (to enable bevy_egui_inspector integration) (#10548) 2023-11-15 12:48:36 +00:00
bevy_ptr Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_reflect Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_reflect_compile_fail_tests Improve TypeUuid's derive macro error messages (#9315) 2023-10-02 12:42:01 +00:00
bevy_render Explicit color conversion methods (#10321) 2023-11-15 16:47:32 +00:00
bevy_scene Use handles for queued scenes in SceneSpawner (#10619) 2023-11-18 01:27:05 +00:00
bevy_sprite Add PartialEq to Anchor (#10424) 2023-11-07 08:36:10 +00:00
bevy_tasks Make FakeTask public on singlethreaded context (#10517) 2023-11-15 14:29:43 +00:00
bevy_text Improved Text Rendering (#10537) 2023-11-14 13:44:25 +00:00
bevy_time Add discard_overstep function to Time<Fixed> (#10453) 2023-11-18 00:50:26 +00:00
bevy_transform Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_ui Fix panic when using image in UiMaterial (#10591) 2023-11-16 21:31:25 +00:00
bevy_utils Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_window Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_winit Revert App::run() behavior/Remove winit specific code from bevy_app (#10389) 2023-11-16 21:50:17 +00:00