| .. | 
		
		
			
			
			
			
				| 2d_gizmos.rs | Drawing Primitives with Gizmos (#11072) | 2024-02-02 21:13:03 +00:00 | 
		
			
			
			
			
				| 2d_shapes.rs | Implement meshing for Capsule2d(#11639) | 2024-02-03 18:03:43 +00:00 | 
		
			
			
			
			
				| 2d_viewport_to_world.rs | Add example for Camera::viewport_to_world(#7179) | 2023-09-11 18:52:11 +00:00 | 
		
			
			
			
			
				| bloom_2d.rs | Fix missed explicit conversions in examples (#11261) | 2024-01-09 00:44:24 +00:00 | 
		
			
			
			
			
				| bounding_2d.rs | Add example for bounding volumes and intersection tests (#11666) | 2024-02-03 17:11:01 +00:00 | 
		
			
			
			
			
				| custom_gltf_vertex_attribute.rs | Reorder impl to be the same as the trait (#11076) | 2023-12-24 17:43:55 +00:00 | 
		
			
			
			
			
				| mesh2d_manual.rs | RenderAssetPersistencePolicy → RenderAssetUsages (#11399) | 2024-01-30 13:22:10 +00:00 | 
		
			
			
			
			
				| mesh2d_vertex_color_texture.rs | Fix missed explicit conversions in examples (#11261) | 2024-01-09 00:44:24 +00:00 | 
		
			
			
			
			
				| mesh2d.rs | Fix missed explicit conversions in examples (#11261) | 2024-01-09 00:44:24 +00:00 | 
		
			
			
			
			
				| move_sprite.rs | Schedule-First: the new and improved add_systems (#8079) | 2023-03-18 01:45:34 +00:00 | 
		
			
			
			
			
				| pixel_grid_snap.rs | Fix missed explicit conversions in examples (#11261) | 2024-01-09 00:44:24 +00:00 | 
		
			
			
			
			
				| rotation.rs | Update winit dependency to 0.29 (#10702) | 2023-12-21 07:40:47 +00:00 | 
		
			
			
			
			
				| sprite_flipping.rs | Update color and naming for consistency (#10367) | 2023-11-04 02:09:23 +00:00 | 
		
			
			
			
			
				| sprite_sheet.rs | Texture Atlas rework (#5103) | 2024-01-16 13:59:08 +00:00 | 
		
			
			
			
			
				| sprite_slice.rs | Sprite slicing and tiling (#10588) | 2024-01-15 15:40:06 +00:00 | 
		
			
			
			
			
				| sprite_tile.rs | Sprite slicing and tiling (#10588) | 2024-01-15 15:40:06 +00:00 | 
		
			
			
			
			
				| sprite.rs | Update color and naming for consistency (#10367) | 2023-11-04 02:09:23 +00:00 | 
		
			
			
			
			
				| text2d.rs | Rename TextAlignmenttoJustifyText. (#10854) | 2023-12-05 03:00:41 +00:00 | 
		
			
			
			
			
				| texture_atlas.rs | Allow TextureAtlasBuilder in AssetLoader (#11548) | 2024-01-27 16:16:44 +00:00 | 
		
			
			
			
			
				| transparency_2d.rs | Schedule-First: the new and improved add_systems (#8079) | 2023-03-18 01:45:34 +00:00 |