# Objective - Environment maps use these formats, and in the future rendering LUTs will need textures loaded by default in the engine ## Solution - Make ktx2 and zstd part of the default feature - Let examples assume these features are enabled --- ## Changelog - `ktx2` and `zstd` are now party of bevy's default enabled features ## Migration Guide - If you used the `ktx2` or `zstd` features, you no longer need to explicitly enable them, as they are now part of bevy's default enabled features |
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| contributing | ||
| example-run | ||
| ISSUE_TEMPLATE | ||
| linters | ||
| start-wasm-example | ||
| workflows | ||
| bors.toml | ||
| dependabot.yml | ||
| FUNDING.yml | ||
| pull_request_template.md | ||