They cause the number of texture bindings to overflow on those platforms. Ultimately, we shouldn't unconditionally disable them, but this fixes a crash blocking 0.13. Closes #11885. |
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| .. | ||
| deferred | ||
| light_probe | ||
| lightmap | ||
| prepass | ||
| render | ||
| ssao | ||
| alpha.rs | ||
| bundle.rs | ||
| extended_material.rs | ||
| fog.rs | ||
| lib.rs | ||
| light.rs | ||
| material.rs | ||
| parallax.rs | ||
| pbr_material.rs | ||
| wireframe.rs | ||