bevy/crates
ickshonpe 2b59ab8e2d
Fix Anchor component inconsistancies (#18393)
## Objective

Fix the misleading 2d anchor API where `Anchor` is a component and
required by `Text2d` but is stored on a field for sprites.

Fixes #18367

## Solution

Remove the `anchor` field from `Sprite` and require `Anchor` instead.

## Migration Guide

The `anchor` field has been removed from `Sprite`. Instead the `Anchor`
component is now a required component on `Sprite`.
2025-05-21 15:32:04 +00:00
..
bevy_a11y Adopt consistent FooSystems naming convention for system sets (#18900) 2025-05-06 15:18:03 +00:00
bevy_animation Adopt consistent FooSystems naming convention for system sets (#18900) 2025-05-06 15:18:03 +00:00
bevy_anti_aliasing Adopt consistent FooSystems naming convention for system sets (#18900) 2025-05-06 15:18:03 +00:00
bevy_app Per world error handler (#18810) 2025-05-19 01:35:07 +00:00
bevy_asset Use embedded_asset to load PBR shaders (#19137) 2025-05-16 05:47:34 +00:00
bevy_audio Adopt consistent FooSystems naming convention for system sets (#18900) 2025-05-06 15:18:03 +00:00
bevy_color Implemented Alpha for f32. (#18653) 2025-05-06 00:00:17 +00:00
bevy_core_pipeline Adopt consistent FooSystems naming convention for system sets (#18900) 2025-05-06 15:18:03 +00:00
bevy_derive Link iOS example with rustc, and avoid C trampoline (#14780) 2025-03-17 21:14:07 +00:00
bevy_dev_tools Adopt consistent FooSystems naming convention for system sets (#18900) 2025-05-06 15:18:03 +00:00
bevy_diagnostic Update sysinfo version to 0.35.0 (#19028) 2025-05-05 05:49:23 +00:00
bevy_dylib don't disable std in bevy_dylib (#18807) 2025-04-11 18:44:53 +00:00
bevy_ecs Add missing words in Traversal doc comment (#19298) 2025-05-19 19:34:59 +00:00
bevy_encase_derive Internalize BevyManifest logic. Switch to RwLock (#18263) 2025-03-12 00:46:01 +00:00
bevy_gilrs Remove remaining internal use of !Send resources (#18386) 2025-05-06 22:23:59 +00:00
bevy_gizmos Adopt consistent FooSystems naming convention for system sets (#18900) 2025-05-06 15:18:03 +00:00
bevy_gltf Use material name for mesh entity's Name when available (#19287) 2025-05-20 14:45:04 +00:00
bevy_image Missing punctuation (#19097) 2025-05-06 23:01:59 +00:00
bevy_input Adopt consistent FooSystems naming convention for system sets (#18900) 2025-05-06 15:18:03 +00:00
bevy_input_focus Adopt consistent FooSystems naming convention for system sets (#18900) 2025-05-06 15:18:03 +00:00
bevy_internal Per world error handler (#18810) 2025-05-19 01:35:07 +00:00
bevy_log feat(log): support customizing default log formatting (#17722) 2025-05-05 23:01:06 +00:00
bevy_macro_utils Fix warnings and errors reported on Rust beta (#19294) 2025-05-19 23:56:48 +00:00
bevy_math Deprecated Begone! 0.16 Cleanup (#19108) 2025-05-07 18:17:41 +00:00
bevy_mesh Rename bevy_platform_support to bevy_platform (#18813) 2025-04-11 23:13:28 +00:00
bevy_mikktspace fix new nightly lint on mikktspace (#18988) 2025-04-30 05:19:01 +00:00
bevy_pbr Fix spot light shadow glitches (#19273) 2025-05-19 19:42:09 +00:00
bevy_picking Add boilerplate docs for PointerHits::new and HitData::new (#19259) 2025-05-19 19:22:07 +00:00
bevy_platform Create bevy_platform::cfg for viral feature management (#18822) 2025-05-06 00:52:15 +00:00
bevy_ptr moved Debug from derive to impl_ptr in bevy_ptr (#18042) 2025-02-28 02:54:46 +00:00
bevy_reflect Deprecated Begone! 0.16 Cleanup (#19108) 2025-05-07 18:17:41 +00:00
bevy_remote Make entity::index non max (#18704) 2025-05-07 18:20:30 +00:00
bevy_render refactor(render): cleanup add_import_to_composer (#19269) 2025-05-18 06:30:38 +00:00
bevy_scene Make entity generation a new type and remove identifier (#19121) 2025-05-08 04:03:05 +00:00
bevy_sprite Fix Anchor component inconsistancies (#18393) 2025-05-21 15:32:04 +00:00
bevy_state Adopt consistent FooSystems naming convention for system sets (#18900) 2025-05-06 15:18:03 +00:00
bevy_tasks Rename bevy_platform_support to bevy_platform (#18813) 2025-04-11 23:13:28 +00:00
bevy_text Remove YAxisOrientation from bevy_text (#19077) 2025-05-19 19:17:20 +00:00
bevy_time Adopt consistent FooSystems naming convention for system sets (#18900) 2025-05-06 15:18:03 +00:00
bevy_transform Make entity::index non max (#18704) 2025-05-07 18:20:30 +00:00
bevy_ui UI Node Gradients (#18139) 2025-05-20 14:45:22 +00:00
bevy_utils Rename bevy_platform_support to bevy_platform (#18813) 2025-04-11 23:13:28 +00:00
bevy_window Expose deferred screen edges setting for ios devices (#18729) 2025-04-30 21:24:53 +00:00
bevy_winit Remove remaining internal use of !Send resources (#18386) 2025-05-06 22:23:59 +00:00