bevy/crates/bevy_picking/src/mesh_picking
andristarr fe678e1eeb
Updating mesh_picking doc to include RenderAssetUsages (#19413)
# Objective
Fixes #19102 

Updating mesh_picking doc stating that MAIN_WORLD RenderAssetUsages
needs to be on the mesh to be picked.
2025-05-29 18:44:50 +00:00
..
ray_cast Return triangle index instead of vertex index (Fixes #18081) (#18647) 2025-03-31 18:50:15 +00:00
mod.rs Updating mesh_picking doc to include RenderAssetUsages (#19413) 2025-05-29 18:44:50 +00:00