 2d29954034
			
		
	
	
		2d29954034
		
			
		
	
	
	
	
		
			
			# Objective - Part of #12351 - Add fps overlay ## Solution - Create `FpsOverlayPlugin` - Allow for configuration through resource `FpsOverlayConfig` - Allow for configuration during runtime ### Preview on default settings  --------- Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
		
			
				
	
	
		
			66 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| //! Showcase how to use and configure FPS overlay.
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| 
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| use bevy::{
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|     dev_tools::fps_overlay::{FpsOverlayConfig, FpsOverlayPlugin},
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|     prelude::*,
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| };
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| 
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| fn main() {
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|     App::new()
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|         .add_plugins((
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|             DefaultPlugins,
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|             FpsOverlayPlugin {
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|                 config: FpsOverlayConfig {
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|                     text_config: TextStyle {
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|                         // Here we define size of our overlay
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|                         font_size: 50.0,
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|                         // We can also change color of the overlay
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|                         color: Color::srgb(0.0, 1.0, 0.0),
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|                         // If we want, we can use a custom font
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|                         font: default(),
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|                     },
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|                 },
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|             },
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|         ))
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|         .add_systems(Startup, setup)
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|         .add_systems(Update, customize_config)
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|         .run();
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| }
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| 
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| fn setup(mut commands: Commands) {
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|     // We need to spawn camera to see overlay
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|     commands.spawn(Camera2dBundle::default());
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|     commands.spawn(
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|         TextBundle::from_sections([
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|             TextSection::new(
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|                 "Press 1 to change color of the overlay.",
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|                 TextStyle {
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|                     font_size: 25.0,
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|                     ..default()
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|                 },
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|             ),
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|             TextSection::new(
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|                 "\nPress 2 to change size of the overlay",
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|                 TextStyle {
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|                     font_size: 25.0,
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|                     ..default()
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|                 },
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|             ),
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|         ])
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|         .with_style(Style {
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|             justify_self: JustifySelf::Center,
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|             ..default()
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|         }),
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|     );
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| }
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| 
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| fn customize_config(input: Res<ButtonInput<KeyCode>>, mut overlay: ResMut<FpsOverlayConfig>) {
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|     if input.just_pressed(KeyCode::Digit1) {
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|         // Changing resource will affect overlay
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|         overlay.text_config.color = Color::srgb(1.0, 0.0, 0.0);
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|     }
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|     if input.just_pressed(KeyCode::Digit2) {
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|         overlay.text_config.font_size -= 2.0;
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|     }
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| }
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