
# Objective - Fixes #6370 - Closes #6581 ## Solution - Added the following lints to the workspace: - `std_instead_of_core` - `std_instead_of_alloc` - `alloc_instead_of_core` - Used `cargo +nightly fmt` with [item level use formatting](https://rust-lang.github.io/rustfmt/?version=v1.6.0&search=#Item%5C%3A) to split all `use` statements into single items. - Used `cargo clippy --workspace --all-targets --all-features --fix --allow-dirty` to _attempt_ to resolve the new linting issues, and intervened where the lint was unable to resolve the issue automatically (usually due to needing an `extern crate alloc;` statement in a crate root). - Manually removed certain uses of `std` where negative feature gating prevented `--all-features` from finding the offending uses. - Used `cargo +nightly fmt` with [crate level use formatting](https://rust-lang.github.io/rustfmt/?version=v1.6.0&search=#Crate%5C%3A) to re-merge all `use` statements matching Bevy's previous styling. - Manually fixed cases where the `fmt` tool could not re-merge `use` statements due to conditional compilation attributes. ## Testing - Ran CI locally ## Migration Guide The MSRV is now 1.81. Please update to this version or higher. ## Notes - This is a _massive_ change to try and push through, which is why I've outlined the semi-automatic steps I used to create this PR, in case this fails and someone else tries again in the future. - Making this change has no impact on user code, but does mean Bevy contributors will be warned to use `core` and `alloc` instead of `std` where possible. - This lint is a critical first step towards investigating `no_std` options for Bevy. --------- Co-authored-by: François Mockers <francois.mockers@vleue.com>
48 lines
1.6 KiB
Rust
48 lines
1.6 KiB
Rust
// FIXME(15321): solve CI failures, then replace with `#![expect()]`.
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#![allow(missing_docs, reason = "Not all docs are written yet, see #3492.")]
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#![cfg_attr(docsrs, feature(doc_auto_cfg))]
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#![forbid(unsafe_code)]
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#![doc(
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html_logo_url = "https://bevyengine.org/assets/icon.png",
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html_favicon_url = "https://bevyengine.org/assets/icon.png"
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)]
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//! This crate provides a straightforward solution for integrating diagnostics in the [Bevy game engine](https://bevyengine.org/).
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//! It allows users to easily add diagnostic functionality to their Bevy applications, enhancing
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//! their ability to monitor and optimize their game's.
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extern crate alloc;
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mod diagnostic;
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mod entity_count_diagnostics_plugin;
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mod frame_time_diagnostics_plugin;
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mod log_diagnostics_plugin;
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#[cfg(feature = "sysinfo_plugin")]
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mod system_information_diagnostics_plugin;
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pub use diagnostic::*;
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pub use entity_count_diagnostics_plugin::EntityCountDiagnosticsPlugin;
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pub use frame_time_diagnostics_plugin::FrameTimeDiagnosticsPlugin;
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pub use log_diagnostics_plugin::LogDiagnosticsPlugin;
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#[cfg(feature = "sysinfo_plugin")]
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pub use system_information_diagnostics_plugin::{SystemInfo, SystemInformationDiagnosticsPlugin};
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use bevy_app::prelude::*;
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/// Adds core diagnostics resources to an App.
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#[derive(Default)]
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pub struct DiagnosticsPlugin;
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impl Plugin for DiagnosticsPlugin {
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fn build(&self, app: &mut App) {
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app.init_resource::<DiagnosticsStore>();
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#[cfg(feature = "sysinfo_plugin")]
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app.init_resource::<SystemInfo>();
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}
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}
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/// Default max history length for new diagnostics.
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pub const DEFAULT_MAX_HISTORY_LENGTH: usize = 120;
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