![]() # Objective - After #13908, shaders imported are collected - this is done with a hashset, so order is random between executions ## Solution - Don't use a hashset, and keep the order they were found in the example |
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main.rs |
![]() # Objective - After #13908, shaders imported are collected - this is done with a hashset, so order is random between executions ## Solution - Don't use a hashset, and keep the order they were found in the example |
||
---|---|---|
.. | ||
main.rs |