46 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			46 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| use bevy::prelude::*;
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| 
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| fn main() {
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|     App::build()
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|         .add_default_plugins()
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|         .add_startup_system(setup.system())
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|         .add_system(placement_system.system())
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|         .run();
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| }
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| 
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| fn placement_system(
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|     time: Res<Time>,
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|     materials: Res<Assets<ColorMaterial>>,
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|     mut query: Query<(&mut Node, &Handle<ColorMaterial>)>,
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| ) {
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|     for (mut node, material_handle) in &mut query.iter() {
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|         let material = materials.get(&material_handle).unwrap();
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|         if material.color.r > 0.2 {
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|             node.position += Vec2::new(0.1 * time.delta_seconds, 0.0);
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|         }
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|     }
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| }
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| 
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| fn setup(mut commands: Commands, mut materials: ResMut<Assets<ColorMaterial>>) {
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|     commands.spawn(OrthographicCameraComponents::default());
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| 
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|     let mut prev = Vec2::default();
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|     let count = 1000;
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|     for i in 0..count {
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|         // 2d camera
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|         let cur = Vec2::new(1.0, 1.0) + prev;
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|         commands.spawn(NodeComponents {
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|             node: Node {
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|                 position: Vec2::new(75.0, 75.0) + cur,
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|                 anchors: Anchors::new(0.5, 0.5, 0.5, 0.5),
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|                 margins: Margins::new(0.0, 100.0, 0.0, 100.0),
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|                 ..Default::default()
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|             },
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|             material: materials.add(Color::rgb(0.0 + i as f32 / count as f32, 0.1, 0.1).into()),
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|             ..Default::default()
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|         });
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| 
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|         prev = cur;
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|     }
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| }
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