 d458406540
			
		
	
	
		d458406540
		
			
		
	
	
	
	
		
			
			* Add rectangular cuboid shape Co-authored-by: Jason Lessard <jason.lessard@usherbrooke.ca> Co-authored-by: Jason Lessard <jason.lessard@usherbrooke.ca> Co-authored-by: Carter Anderson <mcanders1@gmail.com>
		
			
				
	
	
		
			44 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| use bevy::prelude::*;
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| 
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| fn main() {
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|     App::build()
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|         .add_resource(Msaa { samples: 4 })
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|         .add_plugins(DefaultPlugins)
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|         .add_startup_system(setup)
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|         .run();
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| }
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| 
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| /// set up a simple 3D scene
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| fn setup(
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|     commands: &mut Commands,
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|     mut meshes: ResMut<Assets<Mesh>>,
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|     mut materials: ResMut<Assets<StandardMaterial>>,
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| ) {
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|     // add entities to the world
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|     commands
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|         // plane
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|         .spawn(PbrBundle {
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|             mesh: meshes.add(Mesh::from(shape::Plane { size: 5.0 })),
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|             material: materials.add(Color::rgb(0.3, 0.5, 0.3).into()),
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|             ..Default::default()
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|         })
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|         // cube
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|         .spawn(PbrBundle {
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|             mesh: meshes.add(Mesh::from(shape::Cube { size: 1.0 })),
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|             material: materials.add(Color::rgb(0.8, 0.7, 0.6).into()),
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|             transform: Transform::from_translation(Vec3::new(0.0, 0.5, 0.0)),
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|             ..Default::default()
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|         })
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|         // light
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|         .spawn(LightBundle {
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|             transform: Transform::from_translation(Vec3::new(4.0, 8.0, 4.0)),
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|             ..Default::default()
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|         })
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|         // camera
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|         .spawn(Camera3dBundle {
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|             transform: Transform::from_translation(Vec3::new(-2.0, 2.5, 5.0))
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|                 .looking_at(Vec3::default(), Vec3::unit_y()),
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|             ..Default::default()
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|         });
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| }
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