# Objective In the `queue_custom` system in `shader_instancing` example, the query of `material_meshes` has a redundant `With<Handle<Mesh>>` query filter because `Handle<Mesh>` is included in the component access. ## Solution Remove the `With<Handle<Mesh>>` filter |
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| .. | ||
| animate_shader.rs | ||
| compute_shader_game_of_life.rs | ||
| custom_vertex_attribute.rs | ||
| post_processing.rs | ||
| shader_defs.rs | ||
| shader_instancing.rs | ||
| shader_material_glsl.rs | ||
| shader_material_screenspace_texture.rs | ||
| shader_material.rs | ||