..
bevy_a11y
Cleanup publish process ( #17728 )
2025-02-09 17:46:19 +00:00
bevy_animation
Cleanup publish process ( #17728 )
2025-02-09 17:46:19 +00:00
bevy_app
feat(ecs): configurable error handling for fallible systems ( #17753 )
2025-02-11 18:36:08 +00:00
bevy_asset
Remove labeled_assets
from LoadedAsset
and ErasedLoadedAsset
( #15481 )
2025-02-10 21:06:37 +00:00
bevy_audio
Support decibels in bevy_audio::Volume ( #17605 )
2025-02-10 21:26:43 +00:00
bevy_color
Upgrade to wgpu v24 ( #17542 )
2025-02-09 19:40:53 +00:00
bevy_core_pipeline
Meshlet texture atomics ( #17765 )
2025-02-12 18:15:43 +00:00
bevy_derive
Cleanup publish process ( #17728 )
2025-02-09 17:46:19 +00:00
bevy_dev_tools
Cleanup publish process ( #17728 )
2025-02-09 17:46:19 +00:00
bevy_diagnostic
Cleanup publish process ( #17728 )
2025-02-09 17:46:19 +00:00
bevy_dylib
Cleanup publish process ( #17728 )
2025-02-09 17:46:19 +00:00
bevy_ecs
implement iterators that yield UniqueEntitySlice ( #17796 )
2025-02-12 03:59:56 +00:00
bevy_encase_derive
Harden proc macro path resolution and add integration tests. ( #17330 )
2025-02-09 19:45:45 +00:00
bevy_gilrs
Cleanup publish process ( #17728 )
2025-02-09 17:46:19 +00:00
bevy_gizmos
Harden proc macro path resolution and add integration tests. ( #17330 )
2025-02-09 19:45:45 +00:00
bevy_gltf
Add links to the types on the documentation of GltfAssetLabel
( #17791 )
2025-02-11 01:30:41 +00:00
bevy_image
Allowed creating uninitialized images (for use as storage textures) ( #17760 )
2025-02-10 22:22:07 +00:00
bevy_input
Cleanup publish process ( #17728 )
2025-02-09 17:46:19 +00:00
bevy_input_focus
Cleanup publish process ( #17728 )
2025-02-09 17:46:19 +00:00
bevy_internal
Use target_abi = "sim"
instead of ios_simulator
feature ( #17702 )
2025-02-11 23:01:26 +00:00
bevy_log
Cleanup publish process ( #17728 )
2025-02-09 17:46:19 +00:00
bevy_macro_utils
Fix failing proc macros when depending on bevy through dev and normal dependencies. ( #17795 )
2025-02-11 18:28:15 +00:00
bevy_math
Add ways to configure EasingFunction::Steps
via new StepConfig
( #17752 )
2025-02-11 22:19:01 +00:00
bevy_mesh
Upgrade to wgpu v24 ( #17542 )
2025-02-09 19:40:53 +00:00
bevy_mikktspace
Move #![warn(clippy::allow_attributes, clippy::allow_attributes_without_reason)]
to the workspace Cargo.toml
( #17374 )
2025-01-15 01:14:58 +00:00
bevy_pbr
Meshlet texture atomics ( #17765 )
2025-02-12 18:15:43 +00:00
bevy_picking
Add scroll functionality to bevy_picking ( #17704 )
2025-02-10 22:03:38 +00:00
bevy_platform_support
Cleanup publish process ( #17728 )
2025-02-09 17:46:19 +00:00
bevy_ptr
Cleanup publish process ( #17728 )
2025-02-09 17:46:19 +00:00
bevy_reflect
Harden proc macro path resolution and add integration tests. ( #17330 )
2025-02-09 19:45:45 +00:00
bevy_remote
Cleanup publish process ( #17728 )
2025-02-09 17:46:19 +00:00
bevy_render
Use unchecked shaders for better performance ( #17767 )
2025-02-12 06:16:52 +00:00
bevy_scene
Allow users to register their own disabling components / default query filters ( #17768 )
2025-02-11 18:25:32 +00:00
bevy_sprite
Cache MeshInputUniform
indices in each RenderBin
. ( #17772 )
2025-02-11 22:38:52 +00:00
bevy_state
Harden proc macro path resolution and add integration tests. ( #17330 )
2025-02-09 19:45:45 +00:00
bevy_tasks
Cleanup publish process ( #17728 )
2025-02-09 17:46:19 +00:00
bevy_text
Allowed creating uninitialized images (for use as storage textures) ( #17760 )
2025-02-10 22:22:07 +00:00
bevy_time
Cleanup publish process ( #17728 )
2025-02-09 17:46:19 +00:00
bevy_transform
Improved Spawn APIs and Bundle Effects ( #17521 )
2025-02-09 23:32:56 +00:00
bevy_ui
UI text extraction refactor ( #17805 )
2025-02-11 22:18:47 +00:00
bevy_utils
Cleanup publish process ( #17728 )
2025-02-09 17:46:19 +00:00
bevy_window
Cleanup publish process ( #17728 )
2025-02-09 17:46:19 +00:00
bevy_winit
Allowed creating uninitialized images (for use as storage textures) ( #17760 )
2025-02-10 22:22:07 +00:00