![]() # Objective - Fixes #16285 - Inactive camera are keeping the component `ViewUniformOffset` from when they were active, still matching some queries trying to render to them ## Solution - Remove component `ViewUniformOffset` from cameras that are inactive ## Testing - Ran example `render_primitives` and switched camera |
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.. | ||
camera_driver_node.rs | ||
camera.rs | ||
clear_color.rs | ||
manual_texture_view.rs | ||
mod.rs | ||
projection.rs |