
# Objective assets v2 broke custom shader imports. fix them ## Solution store handles of any file dependencies in the `Shader` to avoid them being immediately dropped. also added a use into the `shader_material` example so that it'll be harder to break support in future.
3 lines
117 B
WebGPU Shading Language
3 lines
117 B
WebGPU Shading Language
// this is made available to the importing module
|
|
const COLOR_MULTIPLIER: vec4<f32> = vec4<f32>(1.0, 1.0, 1.0, 0.5);
|