94 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			94 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| use bevy::prelude::*;
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| 
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| /// This example illustrates how to create a button that changes color and text based on its interaction state.
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| fn main() {
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|     App::build()
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|         .add_plugins(DefaultPlugins)
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|         .init_resource::<ButtonMaterials>()
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|         .add_startup_system(setup.system())
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|         .add_system(button_system.system())
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|         .run();
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| }
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| 
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| struct ButtonMaterials {
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|     normal: Handle<ColorMaterial>,
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|     hovered: Handle<ColorMaterial>,
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|     pressed: Handle<ColorMaterial>,
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| }
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| 
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| impl FromResources for ButtonMaterials {
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|     fn from_resources(resources: &Resources) -> Self {
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|         let mut materials = resources.get_mut::<Assets<ColorMaterial>>().unwrap();
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|         ButtonMaterials {
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|             normal: materials.add(Color::rgb(0.15, 0.15, 0.15).into()),
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|             hovered: materials.add(Color::rgb(0.25, 0.25, 0.25).into()),
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|             pressed: materials.add(Color::rgb(0.35, 0.75, 0.35).into()),
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|         }
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|     }
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| }
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| 
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| fn button_system(
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|     button_materials: Res<ButtonMaterials>,
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|     mut interaction_query: Query<
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|         (&Interaction, &mut Handle<ColorMaterial>, &Children),
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|         (Mutated<Interaction>, With<Button>),
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|     >,
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|     mut text_query: Query<&mut Text>,
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| ) {
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|     for (interaction, mut material, children) in interaction_query.iter_mut() {
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|         let mut text = text_query.get_mut(children[0]).unwrap();
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|         match *interaction {
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|             Interaction::Clicked => {
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|                 text.value = "Press".to_string();
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|                 *material = button_materials.pressed.clone();
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|             }
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|             Interaction::Hovered => {
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|                 text.value = "Hover".to_string();
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|                 *material = button_materials.hovered.clone();
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|             }
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|             Interaction::None => {
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|                 text.value = "Button".to_string();
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|                 *material = button_materials.normal.clone();
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|             }
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|         }
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|     }
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| }
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| 
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| fn setup(
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|     commands: &mut Commands,
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|     asset_server: Res<AssetServer>,
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|     button_materials: Res<ButtonMaterials>,
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| ) {
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|     commands
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|         // ui camera
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|         .spawn(CameraUiBundle::default())
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|         .spawn(ButtonBundle {
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|             style: Style {
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|                 size: Size::new(Val::Px(150.0), Val::Px(65.0)),
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|                 // center button
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|                 margin: Rect::all(Val::Auto),
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|                 // horizontally center child text
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|                 justify_content: JustifyContent::Center,
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|                 // vertically center child text
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|                 align_items: AlignItems::Center,
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|                 ..Default::default()
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|             },
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|             material: button_materials.normal.clone(),
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|             ..Default::default()
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|         })
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|         .with_children(|parent| {
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|             parent.spawn(TextBundle {
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|                 text: Text {
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|                     value: "Button".to_string(),
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|                     font: asset_server.load("fonts/FiraSans-Bold.ttf"),
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|                     style: TextStyle {
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|                         font_size: 40.0,
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|                         color: Color::rgb(0.9, 0.9, 0.9),
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|                         ..Default::default()
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|                     },
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|                 },
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|                 ..Default::default()
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|             });
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|         });
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| }
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