86 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			86 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| use bevy::prelude::*;
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| 
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| /// This example illustrates how to customize the default window settings
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| fn main() {
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|     App::build()
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|         .add_resource(WindowDescriptor {
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|             width: 500.,
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|             height: 300.,
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|             ..Default::default()
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|         })
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|         .add_plugins(DefaultPlugins)
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|         .add_startup_system(setup.system())
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|         .add_system(toggle_override.system())
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|         .add_system(change_scale_factor.system())
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|         .run();
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| }
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| 
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| fn setup(
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|     commands: &mut Commands,
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|     asset_server: Res<AssetServer>,
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|     mut materials: ResMut<Assets<ColorMaterial>>,
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| ) {
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|     commands
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|         // ui camera
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|         .spawn(CameraUiBundle::default())
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|         // root node
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|         .spawn(NodeBundle {
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|             style: Style {
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|                 size: Size::new(Val::Percent(100.0), Val::Percent(100.0)),
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|                 justify_content: JustifyContent::SpaceBetween,
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|                 ..Default::default()
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|             },
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|             material: materials.add(Color::NONE.into()),
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|             ..Default::default()
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|         })
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|         .with_children(|parent| {
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|             parent
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|                 // left vertical fill (border)
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|                 .spawn(NodeBundle {
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|                     style: Style {
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|                         size: Size::new(Val::Px(200.0), Val::Percent(100.0)),
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|                         border: Rect::all(Val::Px(2.0)),
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|                         ..Default::default()
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|                     },
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|                     material: materials.add(Color::rgb(0.65, 0.65, 0.65).into()),
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|                     ..Default::default()
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|                 })
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|                 .with_children(|parent| {
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|                     parent.spawn(TextBundle {
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|                         style: Style {
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|                             align_self: AlignSelf::FlexEnd,
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|                             ..Default::default()
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|                         },
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|                         text: Text {
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|                             value: "Example text".to_string(),
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|                             font: asset_server.load("fonts/FiraSans-Bold.ttf"),
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|                             style: TextStyle {
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|                                 font_size: 30.0,
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|                                 color: Color::WHITE,
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|                                 ..Default::default()
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|                             },
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|                         },
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|                         ..Default::default()
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|                     });
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|                 });
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|         });
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| }
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| 
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| /// This system toggles scale factor overrides when enter is pressed
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| fn toggle_override(input: Res<Input<KeyCode>>, mut windows: ResMut<Windows>) {
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|     let window = windows.get_primary_mut().unwrap();
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|     if input.just_pressed(KeyCode::Return) {
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|         window.set_scale_factor_override(window.scale_factor_override().xor(Some(1.)));
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|     }
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| }
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| 
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| /// This system changes the scale factor override when up or down is pressed
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| fn change_scale_factor(input: Res<Input<KeyCode>>, mut windows: ResMut<Windows>) {
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|     let window = windows.get_primary_mut().unwrap();
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|     if input.just_pressed(KeyCode::Up) {
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|         window.set_scale_factor_override(window.scale_factor_override().map(|n| n + 1.));
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|     } else if input.just_pressed(KeyCode::Down) {
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|         window.set_scale_factor_override(window.scale_factor_override().map(|n| (n - 1.).max(1.)));
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|     }
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| }
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