bevy/crates
Jakob Hellermann 685b6e59be register Camera{2,3}d components for reflection (#4269)
# Objective

When loading a gltf scene with a camera, bevy will panic at ``thread 'main' panicked at 'scene contains the unregistered type `bevy_render:📷:bundle::Camera3d`. consider registering the type using `app.register_type::<T>()`', /home/jakob/dev/rust/contrib/bevy/bevy/crates/bevy_scene/src/scene_spawner.rs:332:35``.

## Solution

Register the camera types to fix the panic.
2022-03-20 21:54:11 +00:00
..
bevy_app Prevent event from getting registered twice (#4258) 2022-03-20 21:54:10 +00:00
bevy_asset Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_audio Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_core Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_core_pipeline Tracy spans around main 3D passes (#4182) 2022-03-19 12:57:47 +00:00
bevy_crevice Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_derive Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_diagnostic Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_dylib Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_dynamic_plugin Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_ecs Change Cow<[ComponentId]> to Box<[ComponentId]> (#4185) 2022-03-19 04:14:27 +00:00
bevy_ecs_compile_fail_tests Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_gilrs Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_gltf gltf-loader: disable backface culling if material is double-sided (#4270) 2022-03-20 21:32:38 +00:00
bevy_hierarchy Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_input Check an Input's pressed set before adding to just_released. (#4209) 2022-03-20 21:54:09 +00:00
bevy_internal Tracy spans around main 3D passes (#4182) 2022-03-19 12:57:47 +00:00
bevy_log Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_macro_utils Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_math Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_pbr Faster view frustum culling (#4181) 2022-03-19 04:41:28 +00:00
bevy_reflect Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_render register Camera{2,3}d components for reflection (#4269) 2022-03-20 21:54:11 +00:00
bevy_scene Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_sprite Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_tasks Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_text Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_transform Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_ui Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_utils Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_window Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00
bevy_winit Bump Bevy to 0.7.0-dev (#4230) 2022-03-19 03:54:15 +00:00