bevy/crates/bevy_input/src
Tim 4e9e78c31e
Split BufferedEvent from Event (#20101)
# Objective

> I think we should axe the shared `Event` trait entirely
It doesn't serve any functional purpose, and I don't think it's useful
pedagogically
@alice-i-cecile on discord

## Solution

- Remove `Event` as a supertrait of `BufferedEvent`
- Remove any `Event` derives that were made unnecessary
- Update release notes

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Co-authored-by: SpecificProtagonist <vincentjunge@posteo.net>
2025-07-14 21:31:48 +00:00
..
axis.rs Rename bevy_platform_support to bevy_platform (#18813) 2025-04-11 23:13:28 +00:00
button_input.rs Add support for ButtonInput<Key> (#19684) 2025-06-18 20:15:03 +00:00
common_conditions.rs Generic system config (#17962) 2025-03-12 00:12:30 +00:00
gamepad.rs Split BufferedEvent from Event (#20101) 2025-07-14 21:31:48 +00:00
gestures.rs Split BufferedEvent from Event (#20101) 2025-07-14 21:31:48 +00:00
keyboard.rs Split BufferedEvent from Event (#20101) 2025-07-14 21:31:48 +00:00
lib.rs bevy_input: build warnings without bevy_reflect (#19862) 2025-06-29 17:13:43 +00:00
mouse.rs Split BufferedEvent from Event (#20101) 2025-07-14 21:31:48 +00:00
touch.rs Split BufferedEvent from Event (#20101) 2025-07-14 21:31:48 +00:00