bevy/examples/ui
IceSentry d46a05e387
Simplify render_to_texture examples (#14855)
# Objective

- The examples use a more verbose than necessary way to initialize the
image
- The order of the camera doesn't need to be specified. At least I
didn't see a difference in my testing

## Solution

- Use `Image::new_fill()` to fill the image instead of abusing
`resize()`
- Remove the camera ordering
2024-08-25 14:15:11 +00:00
..
borders.rs remove rounded_borders and merge with borders example (#14317) 2024-07-15 16:54:05 +00:00
button.rs Add with_child to simplify spawning when there will only be one child (#14594) 2024-08-02 15:37:15 +00:00
display_and_visibility.rs fix remaining issues with background color in examples (#14115) 2024-07-03 01:13:55 +00:00
flex_layout.rs
font_atlas_debug.rs
grid.rs Omit font size where it closely matches the default in examples (#13952) 2024-06-20 21:01:28 +00:00
overflow_debug.rs
overflow.rs
relative_cursor_position.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
render_ui_to_texture.rs Simplify render_to_texture examples (#14855) 2024-08-25 14:15:11 +00:00
size_constraints.rs
text_debug.rs
text_wrap_debug.rs
text.rs Cosmic text (#10193) 2024-07-04 20:41:08 +00:00
transparency_ui.rs
ui_material.rs Update ui_material example to be a slider instead (#14031) 2024-06-27 21:23:04 +00:00
ui_scaling.rs
ui_texture_atlas_slice.rs
ui_texture_atlas.rs
ui_texture_slice.rs
ui.rs
viewport_debug.rs
window_fallthrough.rs
z_index.rs