..
camera
Update docs for scaling_mode field of Orthographic projection ( #9297 )
2023-07-30 15:29:04 +00:00
color
bevy_reflect: FromReflect
Ergonomics Implementation ( #6056 )
2023-06-29 01:31:34 +00:00
mesh
Fix doc typo ( #9162 )
2023-07-15 21:11:07 +00:00
primitives
bevy_reflect: FromReflect
Ergonomics Implementation ( #6056 )
2023-06-29 01:31:34 +00:00
render_graph
Add ViewNode to simplify render node management ( #8118 )
2023-05-08 19:42:23 +00:00
render_phase
Apply codebase changes in preparation for StandardMaterial
transmission ( #8704 )
2023-05-30 14:21:53 +00:00
render_resource
Add GpuArrayBuffer and BatchedUniformBuffer ( #8204 )
2023-07-21 16:46:56 +00:00
renderer
Refs #8975 -- Add return to RenderDevice::poll() ( #8977 )
2023-06-28 01:05:03 +00:00
texture
Fix panic whilst loading UASTC encoded ktx2 textures ( #9158 )
2023-07-23 01:27:37 +00:00
view
Simplify parallel iteration methods ( #8854 )
2023-07-23 11:09:24 +00:00
extract_component.rs
Schedule-First: the new and improved add_systems ( #8079 )
2023-03-18 01:45:34 +00:00
extract_param.rs
Use UnsafeWorldCell
to increase code quality for SystemParam
( #8174 )
2023-04-01 15:45:07 +00:00
extract_resource.rs
Schedule-First: the new and improved add_systems ( #8079 )
2023-03-18 01:45:34 +00:00
globals.rs
Webgpu support ( #8336 )
2023-05-04 22:07:57 +00:00
globals.wgsl
Refactor Globals and View structs into separate shaders ( #7512 )
2023-02-11 17:55:18 +00:00
gpu_component_array_buffer.rs
Use GpuArrayBuffer for MeshUniform ( #9254 )
2023-07-30 13:17:08 +00:00
lib.rs
Add GpuArrayBuffer and BatchedUniformBuffer ( #8204 )
2023-07-21 16:46:56 +00:00
pipelined_rendering.rs
Stop using unwrap in the pipelined rendering thread ( #9052 )
2023-07-23 01:06:25 +00:00
render_asset.rs
Schedule-First: the new and improved add_systems ( #8079 )
2023-03-18 01:45:34 +00:00
settings.rs
Webgpu support ( #8336 )
2023-05-04 22:07:57 +00:00
spatial_bundle.rs
enum Visibility
component ( #6320 )
2022-12-25 00:39:29 +00:00