bevy/crates
Stepan Koltsov 335c3ff17d
Rustdoc links in bevy_ui (#11555)
# Objective

No links between types make create rustdoc harder to understand.

## Solution

Add links. Also tweak some sentences.
2024-01-28 02:21:39 +00:00
..
bevy_a11y resolve all internal ambiguities (#10411) 2024-01-09 19:08:15 +00:00
bevy_animation Skip alloc when updating animation path cache (#11330) 2024-01-13 19:33:11 +00:00
bevy_app Expressively define plugins using functions (#11080) 2024-01-27 02:40:15 +00:00
bevy_asset AssetPath source parse fix (#11543) 2024-01-26 21:23:06 +00:00
bevy_audio Optional override for global spatial scale (#10419) 2024-01-25 16:29:35 +00:00
bevy_core Fix reflected serialization/deserialization on Name component (#11447) 2024-01-21 18:04:13 +00:00
bevy_core_pipeline Update to wgpu 0.19 and raw-window-handle 0.6 (#11280) 2024-01-26 18:14:21 +00:00
bevy_derive
bevy_diagnostic Replace DiagnosticId by DiagnosticPath (#9266) 2024-01-20 15:42:51 +00:00
bevy_dylib
bevy_dynamic_plugin
bevy_ecs bevy_ecs: Add doc example for par_iter_mut (#11311) (#11499) 2024-01-28 02:13:03 +00:00
bevy_ecs_compile_fail_tests Dynamic queries and builder API (#9774) 2024-01-16 19:16:49 +00:00
bevy_encase_derive
bevy_gilrs
bevy_gizmos Implement Arc3D for Gizmos (#11540) 2024-01-28 02:13:17 +00:00
bevy_gltf Use glam for computing gLTF node transform (#11361) 2024-01-16 14:33:19 +00:00
bevy_hierarchy refactor: Simplify lifetimes for Commands and related types (#11445) 2024-01-22 15:35:42 +00:00
bevy_input Fix cyclic dep (#11523) 2024-01-25 17:44:32 +00:00
bevy_internal Update to wgpu 0.19 and raw-window-handle 0.6 (#11280) 2024-01-26 18:14:21 +00:00
bevy_log move once from bevy_log to bevy_utils, to allow for it's use in bevy_ecs (#11419) 2024-01-19 06:07:41 +00:00
bevy_macro_utils Bump toml_edit in build-template-pages tool (#11342) 2024-01-16 05:23:18 +00:00
bevy_macros_compile_fail_tests
bevy_math Add new constructors for Circle and Sphere (#11526) 2024-01-26 16:00:59 +00:00
bevy_mikktspace Update glam, encase and hexasphere (#11082) 2024-01-08 22:58:45 +00:00
bevy_pbr Workaround for ICE in the DXC shader compiler in debug builds with an EnvironmentMapLight (#11487) 2024-01-27 13:37:08 +00:00
bevy_ptr
bevy_reflect Fix warnings in bevy_reflect (#11556) 2024-01-27 17:34:35 +00:00
bevy_reflect_compile_fail_tests Remove TypeUuid (#11497) 2024-01-25 16:16:58 +00:00
bevy_render normalize joint weights (#10539) 2024-01-27 16:13:38 +00:00
bevy_scene Add ReflectFromWorld and replace the FromWorld requirement on ReflectComponent and ReflectBundle with FromReflect (#9623) 2024-01-19 16:08:57 +00:00
bevy_sprite Allow TextureAtlasBuilder in AssetLoader (#11548) 2024-01-27 16:16:44 +00:00
bevy_tasks Fix wrong transmuted type in TaskPool::scope_with_executor_inner (#11455) 2024-01-21 18:08:45 +00:00
bevy_text Texture Atlas rework (#5103) 2024-01-16 13:59:08 +00:00
bevy_time Add paused run condition (#11313) 2024-01-12 22:18:57 +00:00
bevy_transform refactor: Simplify lifetimes for Commands and related types (#11445) 2024-01-22 15:35:42 +00:00
bevy_ui Rustdoc links in bevy_ui (#11555) 2024-01-28 02:21:39 +00:00
bevy_utils move once from bevy_log to bevy_utils, to allow for it's use in bevy_ecs (#11419) 2024-01-19 06:07:41 +00:00
bevy_window Update to wgpu 0.19 and raw-window-handle 0.6 (#11280) 2024-01-26 18:14:21 +00:00
bevy_winit Update to wgpu 0.19 and raw-window-handle 0.6 (#11280) 2024-01-26 18:14:21 +00:00