# Objective add a quick shorthand for creating a sprite with an custom size. This is often desired when working with custom units or scaled sprites and allows for a cleaner syntax in those cases/ ## Solution Implemented a `sized` function on the Sprite struct which creates a Sprite, sets the custom size and leaves the rest at their default values --- ## Changelog - Added `Sprite::sized(custom_size: Vec2)` |
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| Cargo.toml | ||
| README.md | ||