 602515d8aa
			
		
	
	
		602515d8aa
		
			
		
	
	
	
	
		
			
			# Objective Allow animation of types other than translation, scale, and rotation on `Transforms`. ## Solution Add a base trait for all values that can be animated by the animation system. This provides the basic operations for sampling and blending animation values for more than just translation, rotation, and scale. This implements part of bevyengine/rfcs#51, but is missing the implementations for `Range<T>` and `Color`. This also does not fully integrate with the existing `AnimationPlayer` yet, just setting up the trait. --------- Co-authored-by: Kirillov Kirill <kirusfg@gmail.com> Co-authored-by: François <mockersf@gmail.com> Co-authored-by: irate <JustTheCoolDude@gmail.com> Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com> Co-authored-by: Alice Cecile <alice.i.cecil@gmail.com>
		
			
				
	
	
		
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			241 B
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			11 lines
		
	
	
		
			241 B
		
	
	
	
		
			Rust
		
	
	
	
	
	
| /// Steps between two different discrete values of any type.
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| /// Returns `a` if `t < 1.0`, otherwise returns `b`.
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| #[inline]
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| pub(crate) fn step_unclamped<T>(a: T, b: T, t: f32) -> T {
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|     if t < 1.0 {
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|         a
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|     } else {
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|         b
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|     }
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| }
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