bevy/examples/ui
SpecificProtagonist 1c8d2ee3e1
viewport_node example: Remove main world image initialization (#19098)
# Objective

The new viewport example allocates a texture in main memory, even though
it's only needed on the GPU. Also fix an unnecessary warning when a
viewport's texture doesn't exist CPU-side.

## Testing

Run the `viewport_node` example.
2025-05-26 17:20:29 +00:00
..
borders.rs separate border colors (#18682) 2025-05-26 16:57:13 +00:00
box_shadow.rs separate border colors (#18682) 2025-05-26 16:57:13 +00:00
button.rs separate border colors (#18682) 2025-05-26 16:57:13 +00:00
directional_navigation.rs separate border colors (#18682) 2025-05-26 16:57:13 +00:00
display_and_visibility.rs Relationships (non-fragmenting, one-to-many) (#17398) 2025-01-18 22:20:30 +00:00
flex_layout.rs Relationships (non-fragmenting, one-to-many) (#17398) 2025-01-18 22:20:30 +00:00
font_atlas_debug.rs Upgrade to Rust Edition 2024 (#17967) 2025-02-24 03:54:47 +00:00
ghost_nodes.rs separate border colors (#18682) 2025-05-26 16:57:13 +00:00
gradients.rs UI Node Gradients (#18139) 2025-05-20 14:45:22 +00:00
grid.rs Relationships (non-fragmenting, one-to-many) (#17398) 2025-01-18 22:20:30 +00:00
overflow_clip_margin.rs separate border colors (#18682) 2025-05-26 16:57:13 +00:00
overflow_debug.rs Relationships (non-fragmenting, one-to-many) (#17398) 2025-01-18 22:20:30 +00:00
overflow.rs separate border colors (#18682) 2025-05-26 16:57:13 +00:00
radial_gradients.rs UI Node Gradients (#18139) 2025-05-20 14:45:22 +00:00
relative_cursor_position.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
render_ui_to_texture.rs Rename TargetCamera to UiTargetCamera (#17403) 2025-01-19 19:56:57 +00:00
scroll.rs Unified picking cleanup (#18401) 2025-03-18 20:28:03 +00:00
size_constraints.rs separate border colors (#18682) 2025-05-26 16:57:13 +00:00
stacked_gradients.rs UI Node Gradients (#18139) 2025-05-20 14:45:22 +00:00
tab_navigation.rs separate border colors (#18682) 2025-05-26 16:57:13 +00:00
text_background_colors.rs Text background colors (#18892) 2025-05-04 08:18:46 +00:00
text_debug.rs Fix non-crate typos (#18219) 2025-03-11 06:17:48 +00:00
text_wrap_debug.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
text.rs Basic UI text shadows (#17559) 2025-02-05 19:29:37 +00:00
transparency_ui.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
ui_material.rs ui_material example webgl2 fix (#17852) 2025-02-13 20:52:26 +00:00
ui_scaling.rs Remove everything except Instant from bevy_utils::time (#17158) 2025-01-05 20:36:08 +00:00
ui_texture_atlas_slice.rs BorderRect maintenance (#16727) 2024-12-12 04:33:44 +00:00
ui_texture_atlas.rs UiImage -> ImageNode, UiImageSize -> ImageNodeSize (#16271) 2024-11-07 21:52:58 +00:00
ui_texture_slice_flip_and_tile.rs BorderRect maintenance (#16727) 2024-12-12 04:33:44 +00:00
ui_texture_slice.rs BorderRect maintenance (#16727) 2024-12-12 04:33:44 +00:00
viewport_debug.rs separate border colors (#18682) 2025-05-26 16:57:13 +00:00
viewport_node.rs viewport_node example: Remove main world image initialization (#19098) 2025-05-26 17:20:29 +00:00
window_fallthrough.rs Fix non-crate typos (#18219) 2025-03-11 06:17:48 +00:00
z_index.rs Updated comment: ZIndex::Local(0) -> ZIndex(0). (#16585) 2024-12-01 20:09:09 +00:00