bevy/crates
JMS55 34b94f590f
Meshlet normal-aware LOD and meshoptimizer upgrade (#16111)
# Objective

- Choose LOD based on normal simplification error in addition to
position error
- Update meshoptimizer to 0.22, which has a bunch of simplifier
improvements

## Testing

- Did you test these changes? If so, how?
- Visualize normals, and compare LOD changes before and after. Normals
no longer visibly change as the LOD cut changes.
- Are there any parts that need more testing?
  - No
- How can other people (reviewers) test your changes? Is there anything
specific they need to know?
- Run the meshlet example in this PR and on main and move around to
change the LOD cut. Before running each example, in
meshlet_mesh_material.wgsl, replace `let color = vec3(rand_f(&rng),
rand_f(&rng), rand_f(&rng));` with `let color =
(vertex_output.world_normal + 1.0) / 2.0;`. Make sure to download the
appropriate bunny asset for each branch!
2024-11-05 22:42:15 +01:00
..
bevy_a11y Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_animation Undeprecate is_playing_animation (#16121) 2024-11-05 22:27:28 +01:00
bevy_app Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_asset Update notify-debouncer-full requirement from 0.3.1 to 0.4.0 (#16133) 2024-11-05 22:28:18 +01:00
bevy_audio Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_color Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_core Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_core_pipeline Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_derive Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_dev_tools Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_diagnostic Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_dylib Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_ecs Adding ScheduleGraph::contains_set (#16206) 2024-11-05 22:31:36 +01:00
bevy_encase_derive Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_gilrs Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_gizmos Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_gltf Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_hierarchy Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_image Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_input Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_internal Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_log Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_macro_utils Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_math Implement Measured2d for Arc2d-based primitives. (#16213) 2024-11-05 22:31:36 +01:00
bevy_mesh Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_mikktspace Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_pbr Meshlet normal-aware LOD and meshoptimizer upgrade (#16111) 2024-11-05 22:42:15 +01:00
bevy_picking Add button_just_down and button_just_up methods to PointerInput (#16176) 2024-11-05 22:31:35 +01:00
bevy_ptr Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_reflect Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_remote Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_render Fix and improve MSAA documentation (#16196) 2024-11-05 22:31:35 +01:00
bevy_scene Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_sprite Improved UiImage and Sprite scaling and slicing APIs (#16088) 2024-11-05 22:42:12 +01:00
bevy_state Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_tasks Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_text Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_time Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_transform Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_ui Improved UiImage and Sprite scaling and slicing APIs (#16088) 2024-11-05 22:42:12 +01:00
bevy_utils Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_window Release 0.15.0-rc.2 2024-10-27 21:53:37 +01:00
bevy_winit Correctly feature gate custom_cursor (#16093) 2024-11-05 22:31:36 +01:00