# Objective
- Showcase how to use a `Material` and `Mesh` to spawn 3d lines

## Solution
- Add an example using a simple `Material` and `Mesh` definition to draw a 3d line
- Shows how to use `LineList` and `LineStrip` in combination with a specialized `Material`
## Notes
This isn't just a primitive shape because it needs a special Material, but I think it's a good showcase of the power of the `Material` and `AsBindGroup` abstractions. All of this is easy to figure out when you know these options are a thing, but I think they are hard to discover which is why I think this should be an example and not shipped with bevy.
Co-authored-by: Charles <IceSentry@users.noreply.github.com>