bevy/crates/bevy_render
Joona Aalto 383314ef62
Add meshing for ConicalFrustum (#11819)
# Objective

The `ConicalFrustum` primitive should support meshing.

## Solution

Implement meshing for the `ConicalFrustum` primitive. The implementation
is nearly identical to `Cylinder` meshing, but supports two radii.

The default conical frustum is equivalent to a cone with a height of 1
and a radius of 0.5, truncated at half-height.


![kuva](https://github.com/bevyengine/bevy/assets/57632562/b4cab136-ff55-4056-b818-1218e4f38845)
2024-05-25 21:56:09 +00:00
..
macros Consolidate Render(Ui)Materials(2d) into RenderAssets (#12827) 2024-04-09 13:26:34 +00:00
src Add meshing for ConicalFrustum (#11819) 2024-05-25 21:56:09 +00:00
Cargo.toml #12502 Remove limit on RenderLayers. (#13317) 2024-05-16 16:15:47 +00:00
README.md Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00

Bevy Render

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