bevy/crates
François Mockers 38743a8ff1 don't flip sprites twice (#18535)
# Objective

- After #17041, sprite flipping doesn't work

## Solution

- Sprite flipping is applied twice:

b6ccc2a2a0/crates/bevy_sprite/src/render/mod.rs (L766-L773)

b6ccc2a2a0/crates/bevy_sprite/src/render/mod.rs (L792-L799)
- Keep one
2025-03-25 22:59:04 +01:00
..
bevy_a11y Update accesskit and accesskit_winit requirements (#18285) 2025-03-25 22:44:01 +01:00
bevy_animation Reduce dependencies on bevy_render by preferring bevy_mesh imports (#18437) 2025-03-25 22:45:39 +01:00
bevy_app Release 0.16.0-rc.1 2025-03-18 21:48:22 +01:00
bevy_asset Don't panic on temporary files in file watcher (#18462) 2025-03-25 22:45:41 +01:00
bevy_audio Release 0.16.0-rc.1 2025-03-18 21:48:22 +01:00
bevy_color Release 0.16.0-rc.1 2025-03-18 21:48:22 +01:00
bevy_core_pipeline Record bloom render commands in parallel (#18330) 2025-03-25 22:44:01 +01:00
bevy_derive Release 0.16.0-rc.1 2025-03-18 21:48:22 +01:00
bevy_dev_tools Release 0.16.0-rc.1 2025-03-18 21:48:22 +01:00
bevy_diagnostic Release 0.16.0-rc.1 2025-03-18 21:48:22 +01:00
bevy_dylib Switch from OnceCell to LazyLock in bevy_tasks (#18506) 2025-03-25 22:41:01 +01:00
bevy_ecs Define system param validation on a per-system parameter basis (#18504) 2025-03-25 22:59:04 +01:00
bevy_encase_derive Release 0.16.0-rc.1 2025-03-18 21:48:22 +01:00
bevy_gilrs Release 0.16.0-rc.1 2025-03-18 21:48:22 +01:00
bevy_gizmos Define system param validation on a per-system parameter basis (#18504) 2025-03-25 22:59:04 +01:00
bevy_gltf Reduce dependencies on bevy_render by preferring bevy_mesh imports (#18437) 2025-03-25 22:45:39 +01:00
bevy_image Ensure dds enables bevy_core_pipeline/dds in bevy_anti_aliasing (#18484) 2025-03-24 00:11:37 +01:00
bevy_input Release 0.16.0-rc.1 2025-03-18 21:48:22 +01:00
bevy_input_focus Release 0.16.0-rc.1 2025-03-18 21:48:22 +01:00
bevy_internal Fix bevy_math/transform/input Improper Inclusion (#18526) 2025-03-25 22:59:04 +01:00
bevy_log Release 0.16.0-rc.1 2025-03-18 21:48:22 +01:00
bevy_macro_utils Release 0.16.0-rc.1 2025-03-18 21:48:22 +01:00
bevy_math Add no_std compatible ceil method (#18498) 2025-03-25 22:59:04 +01:00
bevy_mesh Reduce dependencies on bevy_render by preferring bevy_mesh imports (#18437) 2025-03-25 22:45:39 +01:00
bevy_mikktspace Release 0.16.0-rc.1 2025-03-18 21:48:22 +01:00
bevy_pbr bugfix(frustra of point lights were not recalculated when a camera changes) (#18519) 2025-03-25 22:59:04 +01:00
bevy_picking Reduce dependencies on bevy_render by preferring bevy_mesh imports (#18437) 2025-03-25 22:45:39 +01:00
bevy_platform_support Address lints in bevy_platform_support (#18477) 2025-03-24 00:09:30 +01:00
bevy_ptr Release 0.16.0-rc.1 2025-03-18 21:48:22 +01:00
bevy_reflect Update bincode to 2.0 (#18396) 2025-03-25 22:44:01 +01:00
bevy_remote fix error and lints when building for wasm32 (#18500) 2025-03-24 00:14:22 +01:00
bevy_render Define system param validation on a per-system parameter basis (#18504) 2025-03-25 22:59:04 +01:00
bevy_scene Update bincode to 2.0 (#18396) 2025-03-25 22:44:01 +01:00
bevy_sprite don't flip sprites twice (#18535) 2025-03-25 22:59:04 +01:00
bevy_state Release 0.16.0-rc.1 2025-03-18 21:48:22 +01:00
bevy_tasks Switch from OnceCell to LazyLock in bevy_tasks (#18506) 2025-03-25 22:41:01 +01:00
bevy_text ExtractedSprites slice buffer (#17041) 2025-03-25 22:43:58 +01:00
bevy_time Fix clippy::unnecessary-literal-unwrap in bevy_time (#18485) 2025-03-24 00:14:22 +01:00
bevy_transform Release 0.16.0-rc.1 2025-03-18 21:48:22 +01:00
bevy_ui Update accesskit and accesskit_winit requirements (#18285) 2025-03-25 22:44:01 +01:00
bevy_utils Release 0.16.0-rc.1 2025-03-18 21:48:22 +01:00
bevy_window Replace VisitEntities with MapEntities (#18432) 2025-03-24 00:09:29 +01:00
bevy_winit Update accesskit and accesskit_winit requirements (#18285) 2025-03-25 22:44:01 +01:00