bevy/crates/bevy_render
Torstein Grindvik 38766faccb Refactor Globals and View structs into separate shaders (#7512)
fixes #6799 

# Objective

We should be able to reuse the `Globals` or `View` shader struct definitions from anywhere (including third party plugins) without needing to worry about defining unrelated shader defs.
Also we'd like to refactor these structs to not be repeatedly defined.

## Solution

Refactor both `Globals` and `View` into separate importable shaders.
Use the imports throughout.

Co-authored-by: Torstein Grindvik <52322338+torsteingrindvik@users.noreply.github.com>
2023-02-11 17:55:18 +00:00
..
macros Extract component derive (#7399) 2023-01-30 18:12:16 +00:00
src Refactor Globals and View structs into separate shaders (#7512) 2023-02-11 17:55:18 +00:00
Cargo.toml Wgpu 0.15 (#7356) 2023-01-29 20:27:30 +00:00