bevy/crates/bevy_dev_tools/src
Jan Hohenheim 6273227e09
Fix lints introduced in Rust beta 1.80 (#13899)
Resolves #13895

Mostly just involves being more explicit about which parts of the docs
belong to a list and which begin a new paragraph.
- found a few docs that were malformed because of exactly this, so I
fixed that by introducing a paragraph
- added indentation to nearly all multiline lists
- fixed a few minor typos
- added `#[allow(dead_code)]` to types that are needed to test
annotations but are never constructed
([here](https://github.com/bevyengine/bevy/pull/13899/files#diff-b02b63604e569c8577c491e7a2030d456886d8f6716eeccd46b11df8aac75dafR1514)
and
[here](https://github.com/bevyengine/bevy/pull/13899/files#diff-b02b63604e569c8577c491e7a2030d456886d8f6716eeccd46b11df8aac75dafR1523))
- verified that  `cargo +beta run -p ci -- lints` passes
- verified that `cargo +beta run -p ci -- test` passes
2024-06-17 17:22:01 +00:00
..
ci_testing Refactor ci_testing and separate it from DevToolsPlugin (#13513) 2024-05-26 22:32:36 +00:00
ui_debug_overlay #12502 Remove limit on RenderLayers. (#13317) 2024-05-16 16:15:47 +00:00
fps_overlay.rs Always spawn fps_overlay on top of everything (#12586) 2024-03-20 13:11:48 +00:00
lib.rs Fix lints introduced in Rust beta 1.80 (#13899) 2024-06-17 17:22:01 +00:00
states.rs Move utilities from examples to bevy_state and add concept of state-scoped entities (#13649) 2024-06-04 11:44:34 +00:00