# Objective Fixes #6078. The `UiColor` component is unhelpfully named: it is unclear, ambiguous with border color and ## Solution Rename the `UiColor` component (and associated fields) to `BackgroundColor` / `background_colorl`. ## Migration Guide `UiColor` has been renamed to `BackgroundColor`. This change affects `NodeBundle`, `ButtonBundle` and `ImageBundle`. In addition, the corresponding field on `ExtractedUiNode` has been renamed to `background_color` for consistency.
		
			
				
	
	
		
			69 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			69 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
//! Demonstrates how to use transparency with UI.
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//! Shows two colored buttons with transparent text.
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use bevy::prelude::*;
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fn main() {
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    App::new()
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        .insert_resource(ClearColor(Color::BLACK))
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        .add_plugins(DefaultPlugins)
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        .add_startup_system(setup)
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        .run();
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}
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fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
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    commands.spawn(Camera2dBundle::default());
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    let font_handle = asset_server.load("fonts/FiraSans-Bold.ttf");
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    commands
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        .spawn(ButtonBundle {
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            style: Style {
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                size: Size::new(Val::Px(150.0), Val::Px(65.0)),
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                margin: UiRect::all(Val::Auto),
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                justify_content: JustifyContent::Center,
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                align_items: AlignItems::Center,
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                ..default()
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            },
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            background_color: Color::rgb(0.1, 0.5, 0.1).into(),
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            ..default()
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        })
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        .with_children(|parent| {
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            parent.spawn(TextBundle::from_section(
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                "Button 1",
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                TextStyle {
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                    font: font_handle.clone(),
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                    font_size: 40.0,
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                    // Alpha channel of the color controls transparency.
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                    color: Color::rgba(1.0, 1.0, 1.0, 0.2),
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                },
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            ));
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        });
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    // Button with a different color,
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    // to demonstrate the text looks different due to its transparency.
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    commands
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        .spawn(ButtonBundle {
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            style: Style {
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                size: Size::new(Val::Px(150.0), Val::Px(65.0)),
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                margin: UiRect::all(Val::Auto),
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                justify_content: JustifyContent::Center,
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                align_items: AlignItems::Center,
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                ..default()
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            },
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            background_color: Color::rgb(0.5, 0.1, 0.5).into(),
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            ..default()
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        })
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        .with_children(|parent| {
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            parent.spawn(TextBundle::from_section(
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                "Button 2",
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                TextStyle {
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                    font: font_handle.clone(),
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                    font_size: 40.0,
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                    // Alpha channel of the color controls transparency.
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                    color: Color::rgba(1.0, 1.0, 1.0, 0.2),
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                },
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            ));
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        });
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}
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