bevy/crates/bevy_render/src
Lege19 3978ba9783
Allowed creating uninitialized images (for use as storage textures) (#17760)
# Objective
https://github.com/bevyengine/bevy/issues/17746
## Solution
- Change `Image.data` from being a `Vec<u8>` to a `Option<Vec<u8>>`
- Added functions to help with creating images
## Testing

- Did you test these changes? If so, how?
All current tests pass
Tested a variety of existing examples to make sure they don't crash
(they don't)
- If relevant, what platforms did you test these changes on, and are
there any important ones you can't test?
Linux x86 64-bit NixOS 
---
## Migration Guide
Code that directly access `Image` data will now need to use unwrap or
handle the case where no data is provided.
Behaviour of new_fill slightly changed, but not in a way that is likely
to affect anything. It no longer panics and will fill the whole texture
instead of leaving black pixels if the data provided is not a nice
factor of the size of the image.

---------

Co-authored-by: IceSentry <IceSentry@users.noreply.github.com>
2025-02-10 22:22:07 +00:00
..
batching Upgrade to wgpu v24 (#17542) 2025-02-09 19:40:53 +00:00
camera Introduce methods on QueryState to obtain a Query (#15858) 2025-02-05 18:33:15 +00:00
diagnostic Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
experimental Upgrade to wgpu v24 (#17542) 2025-02-09 19:40:53 +00:00
mesh Upgrade to wgpu v24 (#17542) 2025-02-09 19:40:53 +00:00
primitives Support non-Vec data structures in relations (#17447) 2025-01-20 21:26:08 +00:00
render_graph Implement experimental GPU two-phase occlusion culling for the standard 3D mesh pipeline. (#17413) 2025-01-27 05:02:46 +00:00
render_phase Retain bins from frame to frame. (#17698) 2025-02-08 20:13:33 +00:00
render_resource Harden proc macro path resolution and add integration tests. (#17330) 2025-02-09 19:45:45 +00:00
renderer Upgrade to wgpu v24 (#17542) 2025-02-09 19:40:53 +00:00
texture Allowed creating uninitialized images (for use as storage textures) (#17760) 2025-02-10 22:22:07 +00:00
view Upgrade to wgpu v24 (#17542) 2025-02-09 19:40:53 +00:00
alpha.rs Simpler lint fixes: makes ci lints work but disables a lint for now (#15376) 2024-09-24 11:42:59 +00:00
color_operations.wgsl
extract_component.rs Improved Spawn APIs and Bundle Effects (#17521) 2025-02-09 23:32:56 +00:00
extract_instances.rs Move Resource trait to its own file (#17469) 2025-01-21 19:47:08 +00:00
extract_param.rs Implement WorldQuery for MainWorld and RenderWorld components (#15745) 2024-10-13 20:58:46 +00:00
extract_resource.rs Fix "Unrecognized Option" error when using Criterion-specific arguments in benchmarks (#17222) 2025-01-08 00:09:31 +00:00
globals.rs Weak handle migration (#17695) 2025-02-05 22:44:20 +00:00
globals.wgsl
gpu_component_array_buffer.rs Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
gpu_readback.rs Upgrade to wgpu v24 (#17542) 2025-02-09 19:40:53 +00:00
lib.rs Harden proc macro path resolution and add integration tests. (#17330) 2025-02-09 19:45:45 +00:00
maths.wgsl Atmosphere LUT parameterization improvements (#17555) 2025-02-03 21:52:11 +00:00
pipelined_rendering.rs Move Resource trait to its own file (#17469) 2025-01-21 19:47:08 +00:00
render_asset.rs Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
settings.rs Upgrade to wgpu v24 (#17542) 2025-02-09 19:40:53 +00:00
storage.rs Add a bindless mode to AsBindGroup. (#16368) 2024-12-03 18:00:34 +00:00
sync_component.rs Refactored ComponentHook Parameters into HookContext (#17503) 2025-01-23 02:45:24 +00:00
sync_world.rs Retain bins from frame to frame. (#17698) 2025-02-08 20:13:33 +00:00