 2165f2218f
			
		
	
	
		2165f2218f
		
			
		
	
	
	
	
		
			
			# Objective - `Rotation2d` is a very long name for a commonly used type. ## Solution - Rename it to `Rot2` to match `glam`'s naming convention (e.g. `Vec2`) I ran a poll, and `Rot2` was the favorite of the candidate names. This is not actually a breaking change, since `Rotation2d` has not been shipped yet. --------- Co-authored-by: Alice Cecile <alice.i.cecil@gmail.com>
		
			
				
	
	
		
			912 lines
		
	
	
		
			29 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			912 lines
		
	
	
		
			29 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| use crate::{
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|     primitives::{Primitive2d, Primitive3d},
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|     Quat, Rot2, Vec2, Vec3, Vec3A,
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| };
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| 
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| use core::f32::consts::FRAC_1_SQRT_2;
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| 
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| #[cfg(feature = "bevy_reflect")]
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| use bevy_reflect::Reflect;
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| #[cfg(all(feature = "serialize", feature = "bevy_reflect"))]
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| use bevy_reflect::{ReflectDeserialize, ReflectSerialize};
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| 
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| /// An error indicating that a direction is invalid.
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| #[derive(Debug, PartialEq)]
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| pub enum InvalidDirectionError {
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|     /// The length of the direction vector is zero or very close to zero.
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|     Zero,
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|     /// The length of the direction vector is `std::f32::INFINITY`.
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|     Infinite,
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|     /// The length of the direction vector is `NaN`.
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|     NaN,
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| }
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| 
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| impl InvalidDirectionError {
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|     /// Creates an [`InvalidDirectionError`] from the length of an invalid direction vector.
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|     pub fn from_length(length: f32) -> Self {
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|         if length.is_nan() {
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|             InvalidDirectionError::NaN
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|         } else if !length.is_finite() {
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|             // If the direction is non-finite but also not NaN, it must be infinite
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|             InvalidDirectionError::Infinite
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|         } else {
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|             // If the direction is invalid but neither NaN nor infinite, it must be zero
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|             InvalidDirectionError::Zero
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|         }
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|     }
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| }
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| 
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| impl std::fmt::Display for InvalidDirectionError {
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|     fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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|         write!(
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|             f,
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|             "Direction can not be zero (or very close to zero), or non-finite."
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|         )
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|     }
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| }
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| 
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| /// Checks that a vector with the given squared length is normalized.
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| ///
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| /// Warns for small error with a length threshold of approximately `1e-4`,
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| /// and panics for large error with a length threshold of approximately `1e-2`.
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| ///
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| /// The format used for the logged warning is `"Warning: {warning} The length is {length}`,
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| /// and similarly for the error.
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| #[cfg(debug_assertions)]
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| fn assert_is_normalized(message: &str, length_squared: f32) {
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|     let length_error_squared = (length_squared - 1.0).abs();
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| 
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|     // Panic for large error and warn for slight error.
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|     if length_error_squared > 2e-2 || length_error_squared.is_nan() {
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|         // Length error is approximately 1e-2 or more.
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|         panic!("Error: {message} The length is {}.", length_squared.sqrt());
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|     } else if length_error_squared > 2e-4 {
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|         // Length error is approximately 1e-4 or more.
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|         eprintln!(
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|             "Warning: {message} The length is {}.",
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|             length_squared.sqrt()
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|         );
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|     }
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| }
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| 
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| /// A normalized vector pointing in a direction in 2D space
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| #[deprecated(
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|     since = "0.14.0",
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|     note = "`Direction2d` has been renamed. Please use `Dir2` instead."
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| )]
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| pub type Direction2d = Dir2;
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| 
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| /// A normalized vector pointing in a direction in 3D space
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| #[deprecated(
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|     since = "0.14.0",
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|     note = "`Direction3d` has been renamed. Please use `Dir3` instead."
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| )]
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| pub type Direction3d = Dir3;
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| 
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| /// A normalized vector pointing in a direction in 2D space
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| #[derive(Clone, Copy, Debug, PartialEq)]
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| #[cfg_attr(feature = "serialize", derive(serde::Serialize, serde::Deserialize))]
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| #[cfg_attr(feature = "bevy_reflect", derive(Reflect), reflect(Debug, PartialEq))]
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| #[cfg_attr(
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|     all(feature = "serialize", feature = "bevy_reflect"),
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|     reflect(Serialize, Deserialize)
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| )]
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| #[doc(alias = "Direction2d")]
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| pub struct Dir2(Vec2);
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| impl Primitive2d for Dir2 {}
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| 
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| impl Dir2 {
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|     /// A unit vector pointing along the positive X axis.
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|     pub const X: Self = Self(Vec2::X);
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|     /// A unit vector pointing along the positive Y axis.
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|     pub const Y: Self = Self(Vec2::Y);
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|     /// A unit vector pointing along the negative X axis.
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|     pub const NEG_X: Self = Self(Vec2::NEG_X);
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|     /// A unit vector pointing along the negative Y axis.
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|     pub const NEG_Y: Self = Self(Vec2::NEG_Y);
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|     /// The directional axes.
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|     pub const AXES: [Self; 2] = [Self::X, Self::Y];
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| 
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|     /// The "north" direction, equivalent to [`Dir2::Y`].
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|     pub const NORTH: Self = Self(Vec2::Y);
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|     /// The "south" direction, equivalent to [`Dir2::NEG_Y`].
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|     pub const SOUTH: Self = Self(Vec2::NEG_Y);
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|     /// The "east" direction, equivalent to [`Dir2::X`].
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|     pub const EAST: Self = Self(Vec2::X);
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|     /// The "west" direction, equivalent to [`Dir2::NEG_X`].
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|     pub const WEST: Self = Self(Vec2::NEG_X);
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|     /// The "north-east" direction, between [`Dir2::NORTH`] and [`Dir2::EAST`].
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|     pub const NORTH_EAST: Self = Self(Vec2::new(FRAC_1_SQRT_2, FRAC_1_SQRT_2));
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|     /// The "north-west" direction, between [`Dir2::NORTH`] and [`Dir2::WEST`].
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|     pub const NORTH_WEST: Self = Self(Vec2::new(-FRAC_1_SQRT_2, FRAC_1_SQRT_2));
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|     /// The "south-east" direction, between [`Dir2::SOUTH`] and [`Dir2::EAST`].
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|     pub const SOUTH_EAST: Self = Self(Vec2::new(FRAC_1_SQRT_2, -FRAC_1_SQRT_2));
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|     /// The "south-west" direction, between [`Dir2::SOUTH`] and [`Dir2::WEST`].
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|     pub const SOUTH_WEST: Self = Self(Vec2::new(-FRAC_1_SQRT_2, -FRAC_1_SQRT_2));
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| 
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|     /// Create a direction from a finite, nonzero [`Vec2`], normalizing it.
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|     ///
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|     /// Returns [`Err(InvalidDirectionError)`](InvalidDirectionError) if the length
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|     /// of the given vector is zero (or very close to zero), infinite, or `NaN`.
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|     pub fn new(value: Vec2) -> Result<Self, InvalidDirectionError> {
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|         Self::new_and_length(value).map(|(dir, _)| dir)
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|     }
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| 
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|     /// Create a [`Dir2`] from a [`Vec2`] that is already normalized.
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|     ///
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|     /// # Warning
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|     ///
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|     /// `value` must be normalized, i.e its length must be `1.0`.
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|     pub fn new_unchecked(value: Vec2) -> Self {
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|         #[cfg(debug_assertions)]
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|         assert_is_normalized(
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|             "The vector given to `Dir2::new_unchecked` is not normalized.",
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|             value.length_squared(),
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|         );
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| 
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|         Self(value)
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|     }
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| 
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|     /// Create a direction from a finite, nonzero [`Vec2`], normalizing it and
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|     /// also returning its original length.
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|     ///
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|     /// Returns [`Err(InvalidDirectionError)`](InvalidDirectionError) if the length
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|     /// of the given vector is zero (or very close to zero), infinite, or `NaN`.
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|     pub fn new_and_length(value: Vec2) -> Result<(Self, f32), InvalidDirectionError> {
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|         let length = value.length();
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|         let direction = (length.is_finite() && length > 0.0).then_some(value / length);
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| 
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|         direction
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|             .map(|dir| (Self(dir), length))
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|             .ok_or(InvalidDirectionError::from_length(length))
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|     }
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| 
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|     /// Create a direction from its `x` and `y` components.
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|     ///
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|     /// Returns [`Err(InvalidDirectionError)`](InvalidDirectionError) if the length
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|     /// of the vector formed by the components is zero (or very close to zero), infinite, or `NaN`.
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|     pub fn from_xy(x: f32, y: f32) -> Result<Self, InvalidDirectionError> {
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|         Self::new(Vec2::new(x, y))
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|     }
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| 
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|     /// Returns the inner [`Vec2`]
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|     pub const fn as_vec2(&self) -> Vec2 {
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|         self.0
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|     }
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| 
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|     /// Performs a spherical linear interpolation between `self` and `rhs`
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|     /// based on the value `s`.
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|     ///
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|     /// This corresponds to interpolating between the two directions at a constant angular velocity.
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|     ///
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|     /// When `s == 0.0`, the result will be equal to `self`.
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|     /// When `s == 1.0`, the result will be equal to `rhs`.
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|     ///
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|     /// # Example
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|     ///
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|     /// ```
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|     /// # use bevy_math::Dir2;
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|     /// # use approx::{assert_relative_eq, RelativeEq};
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|     /// #
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|     /// let dir1 = Dir2::X;
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|     /// let dir2 = Dir2::Y;
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|     ///
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|     /// let result1 = dir1.slerp(dir2, 1.0 / 3.0);
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|     /// assert_relative_eq!(result1, Dir2::from_xy(0.75_f32.sqrt(), 0.5).unwrap());
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|     ///
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|     /// let result2 = dir1.slerp(dir2, 0.5);
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|     /// assert_relative_eq!(result2, Dir2::from_xy(0.5_f32.sqrt(), 0.5_f32.sqrt()).unwrap());
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|     /// ```
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|     #[inline]
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|     pub fn slerp(self, rhs: Self, s: f32) -> Self {
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|         let angle = self.angle_between(rhs.0);
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|         Rot2::radians(angle * s) * self
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|     }
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| 
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|     /// Get the rotation that rotates this direction to `other`.
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|     #[inline]
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|     pub fn rotation_to(self, other: Self) -> Rot2 {
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|         // Rotate `self` to X-axis, then X-axis to `other`:
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|         other.rotation_from_x() * self.rotation_to_x()
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|     }
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| 
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|     /// Get the rotation that rotates `other` to this direction.
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|     #[inline]
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|     pub fn rotation_from(self, other: Self) -> Rot2 {
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|         other.rotation_to(self)
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|     }
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| 
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|     /// Get the rotation that rotates the X-axis to this direction.
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|     #[inline]
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|     pub fn rotation_from_x(self) -> Rot2 {
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|         Rot2::from_sin_cos(self.0.y, self.0.x)
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|     }
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| 
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|     /// Get the rotation that rotates this direction to the X-axis.
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|     #[inline]
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|     pub fn rotation_to_x(self) -> Rot2 {
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|         // (This is cheap, it just negates one component.)
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|         self.rotation_from_x().inverse()
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|     }
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| 
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|     /// Get the rotation that rotates this direction to the Y-axis.
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|     #[inline]
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|     pub fn rotation_from_y(self) -> Rot2 {
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|         // `x <- y`, `y <- -x` correspond to rotating clockwise by pi/2;
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|         // this transforms the Y-axis into the X-axis, maintaining the relative position
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|         // of our direction. Then we just use the same technique as `rotation_from_x`.
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|         Rot2::from_sin_cos(-self.0.x, self.0.y)
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|     }
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| 
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|     /// Get the rotation that rotates the Y-axis to this direction.
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|     #[inline]
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|     pub fn rotation_to_y(self) -> Rot2 {
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|         self.rotation_from_y().inverse()
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|     }
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| }
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| 
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| impl TryFrom<Vec2> for Dir2 {
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|     type Error = InvalidDirectionError;
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| 
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|     fn try_from(value: Vec2) -> Result<Self, Self::Error> {
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|         Self::new(value)
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|     }
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| }
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| 
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| impl From<Dir2> for Vec2 {
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|     fn from(value: Dir2) -> Self {
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|         value.as_vec2()
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|     }
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| }
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| 
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| impl std::ops::Deref for Dir2 {
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|     type Target = Vec2;
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|     fn deref(&self) -> &Self::Target {
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|         &self.0
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|     }
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| }
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| 
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| impl std::ops::Neg for Dir2 {
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|     type Output = Self;
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|     fn neg(self) -> Self::Output {
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|         Self(-self.0)
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|     }
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| }
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| 
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| impl std::ops::Mul<f32> for Dir2 {
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|     type Output = Vec2;
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|     fn mul(self, rhs: f32) -> Self::Output {
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|         self.0 * rhs
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|     }
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| }
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| 
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| impl std::ops::Mul<Dir2> for f32 {
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|     type Output = Vec2;
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|     fn mul(self, rhs: Dir2) -> Self::Output {
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|         self * rhs.0
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|     }
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| }
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| 
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| impl std::ops::Mul<Dir2> for Rot2 {
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|     type Output = Dir2;
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| 
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|     /// Rotates the [`Dir2`] using a [`Rot2`].
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|     fn mul(self, direction: Dir2) -> Self::Output {
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|         let rotated = self * *direction;
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| 
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|         #[cfg(debug_assertions)]
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|         assert_is_normalized(
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|             "`Dir2` is denormalized after rotation.",
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|             rotated.length_squared(),
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|         );
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| 
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|         Dir2(rotated)
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|     }
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| }
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| 
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| #[cfg(any(feature = "approx", test))]
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| impl approx::AbsDiffEq for Dir2 {
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|     type Epsilon = f32;
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|     fn default_epsilon() -> f32 {
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|         f32::EPSILON
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|     }
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|     fn abs_diff_eq(&self, other: &Self, epsilon: f32) -> bool {
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|         self.as_ref().abs_diff_eq(other.as_ref(), epsilon)
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|     }
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| }
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| 
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| #[cfg(any(feature = "approx", test))]
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| impl approx::RelativeEq for Dir2 {
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|     fn default_max_relative() -> f32 {
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|         f32::EPSILON
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|     }
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|     fn relative_eq(&self, other: &Self, epsilon: f32, max_relative: f32) -> bool {
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|         self.as_ref()
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|             .relative_eq(other.as_ref(), epsilon, max_relative)
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|     }
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| }
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| 
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| #[cfg(any(feature = "approx", test))]
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| impl approx::UlpsEq for Dir2 {
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|     fn default_max_ulps() -> u32 {
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|         4
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|     }
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|     fn ulps_eq(&self, other: &Self, epsilon: f32, max_ulps: u32) -> bool {
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|         self.as_ref().ulps_eq(other.as_ref(), epsilon, max_ulps)
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|     }
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| }
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| 
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| /// A normalized vector pointing in a direction in 3D space
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| #[derive(Clone, Copy, Debug, PartialEq)]
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| #[cfg_attr(feature = "serialize", derive(serde::Serialize, serde::Deserialize))]
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| #[cfg_attr(feature = "bevy_reflect", derive(Reflect), reflect(Debug, PartialEq))]
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| #[cfg_attr(
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|     all(feature = "serialize", feature = "bevy_reflect"),
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|     reflect(Serialize, Deserialize)
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| )]
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| #[doc(alias = "Direction3d")]
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| pub struct Dir3(Vec3);
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| impl Primitive3d for Dir3 {}
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| 
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| impl Dir3 {
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|     /// A unit vector pointing along the positive X axis.
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|     pub const X: Self = Self(Vec3::X);
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|     /// A unit vector pointing along the positive Y axis.
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|     pub const Y: Self = Self(Vec3::Y);
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|     /// A unit vector pointing along the positive Z axis.
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|     pub const Z: Self = Self(Vec3::Z);
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|     /// A unit vector pointing along the negative X axis.
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|     pub const NEG_X: Self = Self(Vec3::NEG_X);
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|     /// A unit vector pointing along the negative Y axis.
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|     pub const NEG_Y: Self = Self(Vec3::NEG_Y);
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|     /// A unit vector pointing along the negative Z axis.
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|     pub const NEG_Z: Self = Self(Vec3::NEG_Z);
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|     /// The directional axes.
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|     pub const AXES: [Self; 3] = [Self::X, Self::Y, Self::Z];
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| 
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|     /// Create a direction from a finite, nonzero [`Vec3`], normalizing it.
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|     ///
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|     /// Returns [`Err(InvalidDirectionError)`](InvalidDirectionError) if the length
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|     /// of the given vector is zero (or very close to zero), infinite, or `NaN`.
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|     pub fn new(value: Vec3) -> Result<Self, InvalidDirectionError> {
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|         Self::new_and_length(value).map(|(dir, _)| dir)
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|     }
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| 
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|     /// Create a [`Dir3`] from a [`Vec3`] that is already normalized.
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|     ///
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|     /// # Warning
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|     ///
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|     /// `value` must be normalized, i.e its length must be `1.0`.
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|     pub fn new_unchecked(value: Vec3) -> Self {
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|         #[cfg(debug_assertions)]
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|         assert_is_normalized(
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|             "The vector given to `Dir3::new_unchecked` is not normalized.",
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|             value.length_squared(),
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|         );
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| 
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|         Self(value)
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|     }
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| 
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|     /// Create a direction from a finite, nonzero [`Vec3`], normalizing it and
 | |
|     /// also returning its original length.
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|     ///
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|     /// Returns [`Err(InvalidDirectionError)`](InvalidDirectionError) if the length
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|     /// of the given vector is zero (or very close to zero), infinite, or `NaN`.
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|     pub fn new_and_length(value: Vec3) -> Result<(Self, f32), InvalidDirectionError> {
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|         let length = value.length();
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|         let direction = (length.is_finite() && length > 0.0).then_some(value / length);
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| 
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|         direction
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|             .map(|dir| (Self(dir), length))
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|             .ok_or(InvalidDirectionError::from_length(length))
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|     }
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| 
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|     /// Create a direction from its `x`, `y`, and `z` components.
 | |
|     ///
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|     /// Returns [`Err(InvalidDirectionError)`](InvalidDirectionError) if the length
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|     /// of the vector formed by the components is zero (or very close to zero), infinite, or `NaN`.
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|     pub fn from_xyz(x: f32, y: f32, z: f32) -> Result<Self, InvalidDirectionError> {
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|         Self::new(Vec3::new(x, y, z))
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|     }
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| 
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|     /// Returns the inner [`Vec3`]
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|     pub const fn as_vec3(&self) -> Vec3 {
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|         self.0
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|     }
 | |
| 
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|     /// Performs a spherical linear interpolation between `self` and `rhs`
 | |
|     /// based on the value `s`.
 | |
|     ///
 | |
|     /// This corresponds to interpolating between the two directions at a constant angular velocity.
 | |
|     ///
 | |
|     /// When `s == 0.0`, the result will be equal to `self`.
 | |
|     /// When `s == 1.0`, the result will be equal to `rhs`.
 | |
|     ///
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|     /// # Example
 | |
|     ///
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|     /// ```
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|     /// # use bevy_math::Dir3;
 | |
|     /// # use approx::{assert_relative_eq, RelativeEq};
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|     /// #
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|     /// let dir1 = Dir3::X;
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|     /// let dir2 = Dir3::Y;
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|     ///
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|     /// let result1 = dir1.slerp(dir2, 1.0 / 3.0);
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|     /// assert_relative_eq!(
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|     ///     result1,
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|     ///     Dir3::from_xyz(0.75_f32.sqrt(), 0.5, 0.0).unwrap(),
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|     ///     epsilon = 0.000001
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|     /// );
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|     ///
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|     /// let result2 = dir1.slerp(dir2, 0.5);
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|     /// assert_relative_eq!(result2, Dir3::from_xyz(0.5_f32.sqrt(), 0.5_f32.sqrt(), 0.0).unwrap());
 | |
|     /// ```
 | |
|     #[inline]
 | |
|     pub fn slerp(self, rhs: Self, s: f32) -> Self {
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|         let quat = Quat::IDENTITY.slerp(Quat::from_rotation_arc(self.0, rhs.0), s);
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|         Dir3(quat.mul_vec3(self.0))
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|     }
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| }
 | |
| 
 | |
| impl TryFrom<Vec3> for Dir3 {
 | |
|     type Error = InvalidDirectionError;
 | |
| 
 | |
|     fn try_from(value: Vec3) -> Result<Self, Self::Error> {
 | |
|         Self::new(value)
 | |
|     }
 | |
| }
 | |
| 
 | |
| impl From<Dir3> for Vec3 {
 | |
|     fn from(value: Dir3) -> Self {
 | |
|         value.0
 | |
|     }
 | |
| }
 | |
| 
 | |
| impl std::ops::Deref for Dir3 {
 | |
|     type Target = Vec3;
 | |
|     fn deref(&self) -> &Self::Target {
 | |
|         &self.0
 | |
|     }
 | |
| }
 | |
| 
 | |
| impl std::ops::Neg for Dir3 {
 | |
|     type Output = Self;
 | |
|     fn neg(self) -> Self::Output {
 | |
|         Self(-self.0)
 | |
|     }
 | |
| }
 | |
| 
 | |
| impl std::ops::Mul<f32> for Dir3 {
 | |
|     type Output = Vec3;
 | |
|     fn mul(self, rhs: f32) -> Self::Output {
 | |
|         self.0 * rhs
 | |
|     }
 | |
| }
 | |
| 
 | |
| impl std::ops::Mul<Dir3> for f32 {
 | |
|     type Output = Vec3;
 | |
|     fn mul(self, rhs: Dir3) -> Self::Output {
 | |
|         self * rhs.0
 | |
|     }
 | |
| }
 | |
| 
 | |
| impl std::ops::Mul<Dir3> for Quat {
 | |
|     type Output = Dir3;
 | |
| 
 | |
|     /// Rotates the [`Dir3`] using a [`Quat`].
 | |
|     fn mul(self, direction: Dir3) -> Self::Output {
 | |
|         let rotated = self * *direction;
 | |
| 
 | |
|         #[cfg(debug_assertions)]
 | |
|         assert_is_normalized(
 | |
|             "`Dir3` is denormalized after rotation.",
 | |
|             rotated.length_squared(),
 | |
|         );
 | |
| 
 | |
|         Dir3(rotated)
 | |
|     }
 | |
| }
 | |
| 
 | |
| #[cfg(feature = "approx")]
 | |
| impl approx::AbsDiffEq for Dir3 {
 | |
|     type Epsilon = f32;
 | |
|     fn default_epsilon() -> f32 {
 | |
|         f32::EPSILON
 | |
|     }
 | |
|     fn abs_diff_eq(&self, other: &Self, epsilon: f32) -> bool {
 | |
|         self.as_ref().abs_diff_eq(other.as_ref(), epsilon)
 | |
|     }
 | |
| }
 | |
| 
 | |
| #[cfg(feature = "approx")]
 | |
| impl approx::RelativeEq for Dir3 {
 | |
|     fn default_max_relative() -> f32 {
 | |
|         f32::EPSILON
 | |
|     }
 | |
|     fn relative_eq(&self, other: &Self, epsilon: f32, max_relative: f32) -> bool {
 | |
|         self.as_ref()
 | |
|             .relative_eq(other.as_ref(), epsilon, max_relative)
 | |
|     }
 | |
| }
 | |
| 
 | |
| #[cfg(feature = "approx")]
 | |
| impl approx::UlpsEq for Dir3 {
 | |
|     fn default_max_ulps() -> u32 {
 | |
|         4
 | |
|     }
 | |
|     fn ulps_eq(&self, other: &Self, epsilon: f32, max_ulps: u32) -> bool {
 | |
|         self.as_ref().ulps_eq(other.as_ref(), epsilon, max_ulps)
 | |
|     }
 | |
| }
 | |
| 
 | |
| /// A normalized SIMD vector pointing in a direction in 3D space.
 | |
| ///
 | |
| /// This type stores a 16 byte aligned [`Vec3A`].
 | |
| /// This may or may not be faster than [`Dir3`]: make sure to benchmark!
 | |
| #[derive(Clone, Copy, Debug, PartialEq)]
 | |
| #[cfg_attr(feature = "serialize", derive(serde::Serialize, serde::Deserialize))]
 | |
| #[cfg_attr(feature = "bevy_reflect", derive(Reflect), reflect(Debug, PartialEq))]
 | |
| #[cfg_attr(
 | |
|     all(feature = "serialize", feature = "bevy_reflect"),
 | |
|     reflect(Serialize, Deserialize)
 | |
| )]
 | |
| #[doc(alias = "Direction3dA")]
 | |
| pub struct Dir3A(Vec3A);
 | |
| impl Primitive3d for Dir3A {}
 | |
| 
 | |
| impl Dir3A {
 | |
|     /// A unit vector pointing along the positive X axis.
 | |
|     pub const X: Self = Self(Vec3A::X);
 | |
|     /// A unit vector pointing along the positive Y axis.
 | |
|     pub const Y: Self = Self(Vec3A::Y);
 | |
|     /// A unit vector pointing along the positive Z axis.
 | |
|     pub const Z: Self = Self(Vec3A::Z);
 | |
|     /// A unit vector pointing along the negative X axis.
 | |
|     pub const NEG_X: Self = Self(Vec3A::NEG_X);
 | |
|     /// A unit vector pointing along the negative Y axis.
 | |
|     pub const NEG_Y: Self = Self(Vec3A::NEG_Y);
 | |
|     /// A unit vector pointing along the negative Z axis.
 | |
|     pub const NEG_Z: Self = Self(Vec3A::NEG_Z);
 | |
|     /// The directional axes.
 | |
|     pub const AXES: [Self; 3] = [Self::X, Self::Y, Self::Z];
 | |
| 
 | |
|     /// Create a direction from a finite, nonzero [`Vec3A`], normalizing it.
 | |
|     ///
 | |
|     /// Returns [`Err(InvalidDirectionError)`](InvalidDirectionError) if the length
 | |
|     /// of the given vector is zero (or very close to zero), infinite, or `NaN`.
 | |
|     pub fn new(value: Vec3A) -> Result<Self, InvalidDirectionError> {
 | |
|         Self::new_and_length(value).map(|(dir, _)| dir)
 | |
|     }
 | |
| 
 | |
|     /// Create a [`Dir3A`] from a [`Vec3A`] that is already normalized.
 | |
|     ///
 | |
|     /// # Warning
 | |
|     ///
 | |
|     /// `value` must be normalized, i.e its length must be `1.0`.
 | |
|     pub fn new_unchecked(value: Vec3A) -> Self {
 | |
|         #[cfg(debug_assertions)]
 | |
|         assert_is_normalized(
 | |
|             "The vector given to `Dir3A::new_unchecked` is not normalized.",
 | |
|             value.length_squared(),
 | |
|         );
 | |
| 
 | |
|         Self(value)
 | |
|     }
 | |
| 
 | |
|     /// Create a direction from a finite, nonzero [`Vec3A`], normalizing it and
 | |
|     /// also returning its original length.
 | |
|     ///
 | |
|     /// Returns [`Err(InvalidDirectionError)`](InvalidDirectionError) if the length
 | |
|     /// of the given vector is zero (or very close to zero), infinite, or `NaN`.
 | |
|     pub fn new_and_length(value: Vec3A) -> Result<(Self, f32), InvalidDirectionError> {
 | |
|         let length = value.length();
 | |
|         let direction = (length.is_finite() && length > 0.0).then_some(value / length);
 | |
| 
 | |
|         direction
 | |
|             .map(|dir| (Self(dir), length))
 | |
|             .ok_or(InvalidDirectionError::from_length(length))
 | |
|     }
 | |
| 
 | |
|     /// Create a direction from its `x`, `y`, and `z` components.
 | |
|     ///
 | |
|     /// Returns [`Err(InvalidDirectionError)`](InvalidDirectionError) if the length
 | |
|     /// of the vector formed by the components is zero (or very close to zero), infinite, or `NaN`.
 | |
|     pub fn from_xyz(x: f32, y: f32, z: f32) -> Result<Self, InvalidDirectionError> {
 | |
|         Self::new(Vec3A::new(x, y, z))
 | |
|     }
 | |
| 
 | |
|     /// Returns the inner [`Vec3A`]
 | |
|     pub const fn as_vec3a(&self) -> Vec3A {
 | |
|         self.0
 | |
|     }
 | |
| 
 | |
|     /// Performs a spherical linear interpolation between `self` and `rhs`
 | |
|     /// based on the value `s`.
 | |
|     ///
 | |
|     /// This corresponds to interpolating between the two directions at a constant angular velocity.
 | |
|     ///
 | |
|     /// When `s == 0.0`, the result will be equal to `self`.
 | |
|     /// When `s == 1.0`, the result will be equal to `rhs`.
 | |
|     ///
 | |
|     /// # Example
 | |
|     ///
 | |
|     /// ```
 | |
|     /// # use bevy_math::Dir3A;
 | |
|     /// # use approx::{assert_relative_eq, RelativeEq};
 | |
|     /// #
 | |
|     /// let dir1 = Dir3A::X;
 | |
|     /// let dir2 = Dir3A::Y;
 | |
|     ///
 | |
|     /// let result1 = dir1.slerp(dir2, 1.0 / 3.0);
 | |
|     /// assert_relative_eq!(
 | |
|     ///     result1,
 | |
|     ///     Dir3A::from_xyz(0.75_f32.sqrt(), 0.5, 0.0).unwrap(),
 | |
|     ///     epsilon = 0.000001
 | |
|     /// );
 | |
|     ///
 | |
|     /// let result2 = dir1.slerp(dir2, 0.5);
 | |
|     /// assert_relative_eq!(result2, Dir3A::from_xyz(0.5_f32.sqrt(), 0.5_f32.sqrt(), 0.0).unwrap());
 | |
|     /// ```
 | |
|     #[inline]
 | |
|     pub fn slerp(self, rhs: Self, s: f32) -> Self {
 | |
|         let quat = Quat::IDENTITY.slerp(
 | |
|             Quat::from_rotation_arc(Vec3::from(self.0), Vec3::from(rhs.0)),
 | |
|             s,
 | |
|         );
 | |
|         Dir3A(quat.mul_vec3a(self.0))
 | |
|     }
 | |
| }
 | |
| 
 | |
| impl From<Dir3> for Dir3A {
 | |
|     fn from(value: Dir3) -> Self {
 | |
|         Self(value.0.into())
 | |
|     }
 | |
| }
 | |
| 
 | |
| impl From<Dir3A> for Dir3 {
 | |
|     fn from(value: Dir3A) -> Self {
 | |
|         Self(value.0.into())
 | |
|     }
 | |
| }
 | |
| 
 | |
| impl TryFrom<Vec3A> for Dir3A {
 | |
|     type Error = InvalidDirectionError;
 | |
| 
 | |
|     fn try_from(value: Vec3A) -> Result<Self, Self::Error> {
 | |
|         Self::new(value)
 | |
|     }
 | |
| }
 | |
| 
 | |
| impl From<Dir3A> for Vec3A {
 | |
|     fn from(value: Dir3A) -> Self {
 | |
|         value.0
 | |
|     }
 | |
| }
 | |
| 
 | |
| impl std::ops::Deref for Dir3A {
 | |
|     type Target = Vec3A;
 | |
|     fn deref(&self) -> &Self::Target {
 | |
|         &self.0
 | |
|     }
 | |
| }
 | |
| 
 | |
| impl std::ops::Neg for Dir3A {
 | |
|     type Output = Self;
 | |
|     fn neg(self) -> Self::Output {
 | |
|         Self(-self.0)
 | |
|     }
 | |
| }
 | |
| 
 | |
| impl std::ops::Mul<f32> for Dir3A {
 | |
|     type Output = Vec3A;
 | |
|     fn mul(self, rhs: f32) -> Self::Output {
 | |
|         self.0 * rhs
 | |
|     }
 | |
| }
 | |
| 
 | |
| impl std::ops::Mul<Dir3A> for f32 {
 | |
|     type Output = Vec3A;
 | |
|     fn mul(self, rhs: Dir3A) -> Self::Output {
 | |
|         self * rhs.0
 | |
|     }
 | |
| }
 | |
| 
 | |
| impl std::ops::Mul<Dir3A> for Quat {
 | |
|     type Output = Dir3A;
 | |
| 
 | |
|     /// Rotates the [`Dir3A`] using a [`Quat`].
 | |
|     fn mul(self, direction: Dir3A) -> Self::Output {
 | |
|         let rotated = self * *direction;
 | |
| 
 | |
|         #[cfg(debug_assertions)]
 | |
|         assert_is_normalized(
 | |
|             "`Dir3A` is denormalized after rotation.",
 | |
|             rotated.length_squared(),
 | |
|         );
 | |
| 
 | |
|         Dir3A(rotated)
 | |
|     }
 | |
| }
 | |
| 
 | |
| #[cfg(feature = "approx")]
 | |
| impl approx::AbsDiffEq for Dir3A {
 | |
|     type Epsilon = f32;
 | |
|     fn default_epsilon() -> f32 {
 | |
|         f32::EPSILON
 | |
|     }
 | |
|     fn abs_diff_eq(&self, other: &Self, epsilon: f32) -> bool {
 | |
|         self.as_ref().abs_diff_eq(other.as_ref(), epsilon)
 | |
|     }
 | |
| }
 | |
| 
 | |
| #[cfg(feature = "approx")]
 | |
| impl approx::RelativeEq for Dir3A {
 | |
|     fn default_max_relative() -> f32 {
 | |
|         f32::EPSILON
 | |
|     }
 | |
|     fn relative_eq(&self, other: &Self, epsilon: f32, max_relative: f32) -> bool {
 | |
|         self.as_ref()
 | |
|             .relative_eq(other.as_ref(), epsilon, max_relative)
 | |
|     }
 | |
| }
 | |
| 
 | |
| #[cfg(feature = "approx")]
 | |
| impl approx::UlpsEq for Dir3A {
 | |
|     fn default_max_ulps() -> u32 {
 | |
|         4
 | |
|     }
 | |
|     fn ulps_eq(&self, other: &Self, epsilon: f32, max_ulps: u32) -> bool {
 | |
|         self.as_ref().ulps_eq(other.as_ref(), epsilon, max_ulps)
 | |
|     }
 | |
| }
 | |
| 
 | |
| #[cfg(test)]
 | |
| mod tests {
 | |
|     use super::*;
 | |
|     use approx::assert_relative_eq;
 | |
| 
 | |
|     #[test]
 | |
|     fn dir2_creation() {
 | |
|         assert_eq!(Dir2::new(Vec2::X * 12.5), Ok(Dir2::X));
 | |
|         assert_eq!(
 | |
|             Dir2::new(Vec2::new(0.0, 0.0)),
 | |
|             Err(InvalidDirectionError::Zero)
 | |
|         );
 | |
|         assert_eq!(
 | |
|             Dir2::new(Vec2::new(f32::INFINITY, 0.0)),
 | |
|             Err(InvalidDirectionError::Infinite)
 | |
|         );
 | |
|         assert_eq!(
 | |
|             Dir2::new(Vec2::new(f32::NEG_INFINITY, 0.0)),
 | |
|             Err(InvalidDirectionError::Infinite)
 | |
|         );
 | |
|         assert_eq!(
 | |
|             Dir2::new(Vec2::new(f32::NAN, 0.0)),
 | |
|             Err(InvalidDirectionError::NaN)
 | |
|         );
 | |
|         assert_eq!(Dir2::new_and_length(Vec2::X * 6.5), Ok((Dir2::X, 6.5)));
 | |
|     }
 | |
| 
 | |
|     #[test]
 | |
|     fn dir2_slerp() {
 | |
|         assert_relative_eq!(
 | |
|             Dir2::X.slerp(Dir2::Y, 0.5),
 | |
|             Dir2::from_xy(0.5_f32.sqrt(), 0.5_f32.sqrt()).unwrap()
 | |
|         );
 | |
|         assert_eq!(Dir2::Y.slerp(Dir2::X, 0.0), Dir2::Y);
 | |
|         assert_relative_eq!(Dir2::X.slerp(Dir2::Y, 1.0), Dir2::Y);
 | |
|         assert_relative_eq!(
 | |
|             Dir2::Y.slerp(Dir2::X, 1.0 / 3.0),
 | |
|             Dir2::from_xy(0.5, 0.75_f32.sqrt()).unwrap()
 | |
|         );
 | |
|         assert_relative_eq!(
 | |
|             Dir2::X.slerp(Dir2::Y, 2.0 / 3.0),
 | |
|             Dir2::from_xy(0.5, 0.75_f32.sqrt()).unwrap()
 | |
|         );
 | |
|     }
 | |
| 
 | |
|     #[test]
 | |
|     fn dir2_to_rotation2d() {
 | |
|         assert_relative_eq!(Dir2::EAST.rotation_to(Dir2::NORTH_EAST), Rot2::FRAC_PI_4);
 | |
|         assert_relative_eq!(Dir2::NORTH.rotation_from(Dir2::NORTH_EAST), Rot2::FRAC_PI_4);
 | |
|         assert_relative_eq!(Dir2::SOUTH.rotation_to_x(), Rot2::FRAC_PI_2);
 | |
|         assert_relative_eq!(Dir2::SOUTH.rotation_to_y(), Rot2::PI);
 | |
|         assert_relative_eq!(Dir2::NORTH_WEST.rotation_from_x(), Rot2::degrees(135.0));
 | |
|         assert_relative_eq!(Dir2::NORTH_WEST.rotation_from_y(), Rot2::FRAC_PI_4);
 | |
|     }
 | |
| 
 | |
|     #[test]
 | |
|     fn dir3_creation() {
 | |
|         assert_eq!(Dir3::new(Vec3::X * 12.5), Ok(Dir3::X));
 | |
|         assert_eq!(
 | |
|             Dir3::new(Vec3::new(0.0, 0.0, 0.0)),
 | |
|             Err(InvalidDirectionError::Zero)
 | |
|         );
 | |
|         assert_eq!(
 | |
|             Dir3::new(Vec3::new(f32::INFINITY, 0.0, 0.0)),
 | |
|             Err(InvalidDirectionError::Infinite)
 | |
|         );
 | |
|         assert_eq!(
 | |
|             Dir3::new(Vec3::new(f32::NEG_INFINITY, 0.0, 0.0)),
 | |
|             Err(InvalidDirectionError::Infinite)
 | |
|         );
 | |
|         assert_eq!(
 | |
|             Dir3::new(Vec3::new(f32::NAN, 0.0, 0.0)),
 | |
|             Err(InvalidDirectionError::NaN)
 | |
|         );
 | |
|         assert_eq!(Dir3::new_and_length(Vec3::X * 6.5), Ok((Dir3::X, 6.5)));
 | |
| 
 | |
|         // Test rotation
 | |
|         assert!(
 | |
|             (Quat::from_rotation_z(std::f32::consts::FRAC_PI_2) * Dir3::X)
 | |
|                 .abs_diff_eq(Vec3::Y, 10e-6)
 | |
|         );
 | |
|     }
 | |
| 
 | |
|     #[test]
 | |
|     fn dir3_slerp() {
 | |
|         assert_relative_eq!(
 | |
|             Dir3::X.slerp(Dir3::Y, 0.5),
 | |
|             Dir3::from_xyz(0.5f32.sqrt(), 0.5f32.sqrt(), 0.0).unwrap()
 | |
|         );
 | |
|         assert_relative_eq!(Dir3::Y.slerp(Dir3::Z, 0.0), Dir3::Y);
 | |
|         assert_relative_eq!(Dir3::Z.slerp(Dir3::X, 1.0), Dir3::X, epsilon = 0.000001);
 | |
|         assert_relative_eq!(
 | |
|             Dir3::X.slerp(Dir3::Z, 1.0 / 3.0),
 | |
|             Dir3::from_xyz(0.75f32.sqrt(), 0.0, 0.5).unwrap(),
 | |
|             epsilon = 0.000001
 | |
|         );
 | |
|         assert_relative_eq!(
 | |
|             Dir3::Z.slerp(Dir3::Y, 2.0 / 3.0),
 | |
|             Dir3::from_xyz(0.0, 0.75f32.sqrt(), 0.5).unwrap()
 | |
|         );
 | |
|     }
 | |
| 
 | |
|     #[test]
 | |
|     fn dir3a_creation() {
 | |
|         assert_eq!(Dir3A::new(Vec3A::X * 12.5), Ok(Dir3A::X));
 | |
|         assert_eq!(
 | |
|             Dir3A::new(Vec3A::new(0.0, 0.0, 0.0)),
 | |
|             Err(InvalidDirectionError::Zero)
 | |
|         );
 | |
|         assert_eq!(
 | |
|             Dir3A::new(Vec3A::new(f32::INFINITY, 0.0, 0.0)),
 | |
|             Err(InvalidDirectionError::Infinite)
 | |
|         );
 | |
|         assert_eq!(
 | |
|             Dir3A::new(Vec3A::new(f32::NEG_INFINITY, 0.0, 0.0)),
 | |
|             Err(InvalidDirectionError::Infinite)
 | |
|         );
 | |
|         assert_eq!(
 | |
|             Dir3A::new(Vec3A::new(f32::NAN, 0.0, 0.0)),
 | |
|             Err(InvalidDirectionError::NaN)
 | |
|         );
 | |
|         assert_eq!(Dir3A::new_and_length(Vec3A::X * 6.5), Ok((Dir3A::X, 6.5)));
 | |
| 
 | |
|         // Test rotation
 | |
|         assert!(
 | |
|             (Quat::from_rotation_z(std::f32::consts::FRAC_PI_2) * Dir3A::X)
 | |
|                 .abs_diff_eq(Vec3A::Y, 10e-6)
 | |
|         );
 | |
|     }
 | |
| 
 | |
|     #[test]
 | |
|     fn dir3a_slerp() {
 | |
|         assert_relative_eq!(
 | |
|             Dir3A::X.slerp(Dir3A::Y, 0.5),
 | |
|             Dir3A::from_xyz(0.5f32.sqrt(), 0.5f32.sqrt(), 0.0).unwrap()
 | |
|         );
 | |
|         assert_relative_eq!(Dir3A::Y.slerp(Dir3A::Z, 0.0), Dir3A::Y);
 | |
|         assert_relative_eq!(Dir3A::Z.slerp(Dir3A::X, 1.0), Dir3A::X, epsilon = 0.000001);
 | |
|         assert_relative_eq!(
 | |
|             Dir3A::X.slerp(Dir3A::Z, 1.0 / 3.0),
 | |
|             Dir3A::from_xyz(0.75f32.sqrt(), 0.0, 0.5).unwrap(),
 | |
|             epsilon = 0.000001
 | |
|         );
 | |
|         assert_relative_eq!(
 | |
|             Dir3A::Z.slerp(Dir3A::Y, 2.0 / 3.0),
 | |
|             Dir3A::from_xyz(0.0, 0.75f32.sqrt(), 0.5).unwrap()
 | |
|         );
 | |
|     }
 | |
| }
 |