![]() # Objective This is a followup to #18704 . There's lots more followup work, but this is the minimum to unblock #18670, etc. This direction has been given the green light by Alice [here](https://github.com/bevyengine/bevy/pull/18704#issuecomment-2853368129). ## Solution I could have split this over multiple PRs, but I figured skipping straight here would be easiest for everyone and would unblock things the quickest. This removes the now no longer needed `identifier` module and makes `Entity::generation` go from `NonZeroU32` to `struct EntityGeneration(u32)`. ## Testing CI --------- Co-authored-by: Mark Nokalt <marknokalt@live.com> |
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.. | ||
components.rs | ||
dynamic_scene_builder.rs | ||
dynamic_scene.rs | ||
lib.rs | ||
reflect_utils.rs | ||
scene_filter.rs | ||
scene_loader.rs | ||
scene_spawner.rs | ||
scene.rs | ||
serde.rs |