# Objective This PR exposes the wgpu types necessary to use the result of `RenderAdapter::get_texture_format_features`: ```rust use bevy::render::render_resource::TextureFormatFeatureFlags; // ^ now available let adapter = world.resource::<RenderAdapter>(); let flags = adapter.get_texture_format_features(TextureFormat::R32Float).flags; let filtering = flags.contains(TextureFormatFeatureFlags::FILTERABLE); ``` ## Solution - Expose `TextureFormatFeatureFlags`, `TextureFormatFeatures` like other wgpu types in bevy_render |
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| Cargo.toml | ||
| LICENSE-APACHE | ||
| LICENSE-MIT | ||
| README.md | ||