![]() # Objective The fix in #17488 forced Windows to always behave as if it were in `UpdateMode::Continuous`. CC https://github.com/bevyengine/bevy/pull/17991 ## Solution Removed the unconditional `redraw_requested = true` and added a check for `Reactive` in `about_to_wait`. ## Testing - Verified that the `low_power` example worked as expected with all `UpdateMode` options. - Verified that animation continued in both `eased_motion ` and `low_power` examples when in `Continuous` update mode while: - Resizing the Window - Moving the window via clicking and dragging the title bar - Verified that `window_settings` example still worked as expected. - Verified that `monitor_info` example still worked as expected. |
||
---|---|---|
.. | ||
accessibility.rs | ||
converters.rs | ||
cursor.rs | ||
custom_cursor.rs | ||
lib.rs | ||
state.rs | ||
system.rs | ||
winit_config.rs | ||
winit_monitors.rs | ||
winit_windows.rs |