bevy/crates
robtfm 3cf377c490 Non uniform transmission samples (#10674)
# Objective

fix webgpu+chrome(119) textureSample in non-uniform control flow error

## Solution

modify view transmission texture sampling to use textureSampleLevel.
there are no mips for the view transmission texture, so this doesn't
change the result, but it removes the need for the samples to be in
uniform control flow.

note: in future we may add a mipchain to the transmission texture to
improve the blur effect. if uniformity analysis hasn't improved, this
would require switching to manual derivative calculations (which is
something we plan to do anyway).
2023-11-29 16:53:10 -08:00
..
bevy_a11y Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_animation Fix animations resetting after repeat count (#10540) 2023-11-29 16:42:51 -08:00
bevy_app Revert App::run() behavior/Remove winit specific code from bevy_app (#10389) 2023-11-29 16:47:08 -08:00
bevy_asset derive asset for enums (#10410) 2023-11-29 16:52:50 -08:00
bevy_audio Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_core Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_core_pipeline Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_derive Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_diagnostic Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_dylib Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_dynamic_plugin Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_ecs Allow registering boxed systems (#10378) 2023-11-29 16:40:36 -08:00
bevy_ecs_compile_fail_tests
bevy_encase_derive Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_gilrs Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_gizmos Fix float precision issue in the gizmo shader (#10408) 2023-11-29 16:44:26 -08:00
bevy_gltf Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_hierarchy Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_input Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_internal Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_log Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_macro_utils Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_macros_compile_fail_tests
bevy_math Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_mikktspace Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_pbr Non uniform transmission samples (#10674) 2023-11-29 16:53:10 -08:00
bevy_ptr Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_reflect Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_reflect_compile_fail_tests
bevy_render Fix shader import hot reloading on windows (#10502) 2023-11-29 16:41:02 -08:00
bevy_scene Use handles for queued scenes in SceneSpawner (#10619) 2023-11-29 16:52:11 -08:00
bevy_sprite Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_tasks Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_text Improved Text Rendering (#10537) 2023-11-29 16:44:14 -08:00
bevy_time Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_transform Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_ui Make clipped areas of UI nodes non-interactive (#10454) 2023-11-29 16:53:01 -08:00
bevy_utils Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_window Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_winit Revert App::run() behavior/Remove winit specific code from bevy_app (#10389) 2023-11-29 16:47:08 -08:00