bevy/crates
Yoh Deadfall 4f1689ec37 Added example of entity sorting by components (#1817)
We discussed with @alice-i-cecile privately on iterators and agreed that making a custom ordered iterator over query makes no sense since materialization is required anyway and it's better to reuse existing components or code. Therefore, just adding an example to the documentation as requested.

Fixes #1470.

Co-authored-by: Carter Anderson <mcanders1@gmail.com>
2021-04-19 20:28:02 +00:00
..
bevy_app run some examples on CI using swiftshader (#1826) 2021-04-14 21:40:36 +00:00
bevy_asset Make some asset loading functions monomorphic (#1861) 2021-04-10 16:17:32 +00:00
bevy_audio Release 0.5.0 (#1835) 2021-04-06 18:48:48 +00:00
bevy_core Doctest improvments (#1937) 2021-04-16 19:13:08 +00:00
bevy_derive Release 0.5.0 (#1835) 2021-04-06 18:48:48 +00:00
bevy_diagnostic Release 0.5.0 (#1835) 2021-04-06 18:48:48 +00:00
bevy_dylib Release 0.5.0 (#1835) 2021-04-06 18:48:48 +00:00
bevy_dynamic_plugin Release 0.5.0 (#1835) 2021-04-06 18:48:48 +00:00
bevy_ecs Added example of entity sorting by components (#1817) 2021-04-19 20:28:02 +00:00
bevy_gilrs Release 0.5.0 (#1835) 2021-04-06 18:48:48 +00:00
bevy_gltf calculate flat normals for mesh if missing (#1808) 2021-04-15 21:06:49 +00:00
bevy_input Moved events to ECS (#1823) 2021-04-13 20:36:37 +00:00
bevy_internal run some examples on CI using swiftshader (#1826) 2021-04-14 21:40:36 +00:00
bevy_log Release 0.5.0 (#1835) 2021-04-06 18:48:48 +00:00
bevy_math Release 0.5.0 (#1835) 2021-04-06 18:48:48 +00:00
bevy_pbr fix memory size for PointLightBundle (#1940) 2021-04-19 19:30:39 +00:00
bevy_reflect Override size_hint for all Iterators and add ExactSizeIterator where applicable (#1734) 2021-04-13 01:28:14 +00:00
bevy_render calculate flat normals for mesh if missing (#1808) 2021-04-15 21:06:49 +00:00
bevy_scene Release 0.5.0 (#1835) 2021-04-06 18:48:48 +00:00
bevy_sprite Release 0.5.0 (#1835) 2021-04-06 18:48:48 +00:00
bevy_tasks Release 0.5.0 (#1835) 2021-04-06 18:48:48 +00:00
bevy_text Update old docs mentioning Camera2dBundle (#1836) 2021-04-06 21:05:08 +00:00
bevy_transform Add synonyms for transform relative vectors (#1667) 2021-04-12 21:53:05 +00:00
bevy_ui Label for ui_focus_system (#1926) 2021-04-19 19:15:27 +00:00
bevy_utils Release 0.5.0 (#1835) 2021-04-06 18:48:48 +00:00
bevy_wgpu Release 0.5.0 (#1835) 2021-04-06 18:48:48 +00:00
bevy_window Release 0.5.0 (#1835) 2021-04-06 18:48:48 +00:00
bevy_winit Release 0.5.0 (#1835) 2021-04-06 18:48:48 +00:00