bevy/examples/tools/scene_viewer
ickshonpe 6f7d0e5725
split up TextStyle (#15857)
# Objective

Currently text is recomputed unnecessarily on any changes to its color,
which is extremely expensive.

## Solution
Split up `TextStyle` into two separate components `TextFont` and
`TextColor`.

## Testing

I added this system to `many_buttons`:
```rust
fn set_text_colors_changed(mut colors: Query<&mut TextColor>) {
    for mut text_color in colors.iter_mut() {
        text_color.set_changed();
    }
}
```

reports ~4fps on main, ~50fps with this PR.

## Migration Guide
`TextStyle` has been renamed to `TextFont` and its `color` field has
been moved to a separate component named `TextColor` which newtypes
`Color`.
2024-10-13 17:06:22 +00:00
..
animation_plugin.rs Replace Handle<AnimationGraph> component with a wrapper (#15742) 2024-10-08 22:41:24 +00:00
main.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
morph_viewer_plugin.rs split up TextStyle (#15857) 2024-10-13 17:06:22 +00:00
scene_viewer_plugin.rs Simpler lint fixes: makes ci lints work but disables a lint for now (#15376) 2024-09-24 11:42:59 +00:00