53 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| use bevy::prelude::*;
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| 
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| fn main() {
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|     App::build()
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|         .add_default_plugins()
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|         .add_event::<MyEvent>()
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|         .add_resource(EventTriggerState::default())
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|         .add_resource_init::<EventListenerState>()
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|         .add_system(event_trigger_system.system())
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|         .add_system(event_listener_system.system())
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|         .run();
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| }
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| 
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| struct MyEvent {
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|     pub message: String,
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| }
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| 
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| #[derive(Default)]
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| struct EventTriggerState {
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|     elapsed: f32,
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| }
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| 
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| // sends MyEvent every second
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| fn event_trigger_system(
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|     mut state: ResourceMut<EventTriggerState>,
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|     mut my_events: ResourceMut<Events<MyEvent>>,
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|     time: Resource<Time>,
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| ) {
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|     state.elapsed += time.delta_seconds;
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|     if state.elapsed > 1.0 {
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|         my_events.send(MyEvent {
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|             message: "Hello World".to_string(),
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|         });
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| 
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|         state.elapsed = 0.0;
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|     }
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| }
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| 
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| #[derive(Resource)]
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| struct EventListenerState {
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|     my_event_reader: EventReader<MyEvent>,
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| }
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| 
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| // prints events as they come in
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| fn event_listener_system(
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|     mut state: ResourceMut<EventListenerState>,
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|     my_events: Resource<Events<MyEvent>>,
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| ) {
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|     for my_event in state.my_event_reader.iter(&my_events) {
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|         println!("{}", my_event.message);
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|     }
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| }
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